Moderator: Cartographers

Each opposing set has to be entered independently, or else I'd be stacking bonuses (which I am really, but I don't want to give a bonus for holding the same opposing triangle pair twice).ericleung wrote:Maybe I'm not reading the code correctly, but this doesn't look like you are doing: (for holding 2 sets of opposing triangles)

You are correct. Check out any USApoc map and you can see it yourself.oaktown wrote:Each opposing set has to be entered independently, or else I'd be stacking bonuses (which I am really, but I don't want to give a bonus for holding the same opposing triangle pair twice).
I am told that by simply giving each bonus the same name, CC will lump the bonuses together. So if you are really rolling and you have red, green, yellow, and purple, it will read:
XX receives 8 armies for holding opposing triangles
instead of reading
XX receives 4 armies for holding opposing triangles
XX receives 4 armies for holding opposing triangles
If the person who told me this was wrong, somebody should let me know.
i just saw the updated maps for the first time. mustve missed them cuz of the xml.oaktown wrote:sorry to bump my own map, but I put up new maps and received no constructive criticism - either everybody loves it (wishful thinking) or I dropped down on the list too fast to be noticed.
I don't want this to be one of those two month final forges - other aspects of my life are about to get very busy, so I want to give this some attention while I still can. Thanks for your understanding.
thanks enigma... I bumped up the text size a version or two back to make it a better size for the small map and to make it easier to read against the rocks, but no that the rocks are gone I'll shrink it a bit on the large version, but keep small as is.Enigma wrote:the only thing i can think of is maybe take the legend font size down a point. but that isnt critical in the least. im floundering for things to criticise
this map looks done.

also add a bigfoot cave that gives +1 bonusoaktown wrote: Just got back from the slopes - i could totally see making a ski resort map, with runs that attack down and lifts that attack up and shops and restaurants at the lodge... maybe I'm not thinking clearly.
*cough* I think you mean a Yeti cave?!DiM wrote:also add a bigfoot cave that gives +1 bonusoaktown wrote: Just got back from the slopes - i could totally see making a ski resort map, with runs that attack down and lifts that attack up and shops and restaurants at the lodge... maybe I'm not thinking clearly.

I've noticed that CC doesn't center a 2-digit number based on the center of the number, but on the location of the space between the two digits. So 25 will look centered, but 15 will look just off to the right because the 1 doesn't fill the space as the 2 would.DiM wrote:it may be just me but some numbers look a little bit to the right.
mainly almost all the 2 digit armies look a bit to the right. or i'm very tired and can't see clearly.

