only if you mean 'happy' - any other definition could be considered bigotrynietzsche wrote:May I say all this is gay?
Moderator: Community Team
only if you mean 'happy' - any other definition could be considered bigotrynietzsche wrote:May I say all this is gay?

People were cleared because there were no rule about abusing it. But it really is an abuse the way it is right now. So instead of creating new rule and loading mods with work - it will be much easier to do it in the server side.stahrgazer wrote:Dako wrote:Because it is easy to create a new rule, but lots of rules are not good. And if it is possible to prevent the abuse automatically by the system - it is better to do so. Less work for mods - more work in other areas. This is the case when you can handle things on automated level rather than by human power (in case of trolling, pornography and so on).
I guess the main problem is, I can't see why an invite system is an abuse when people have been cleared of gross abuse when they set up games with near-noobs in any other form; and at least being part of a team could give the near-noob a fighting chance.
Personally, I'd rather see the invited system EXPANDED to include speed games, rather than restricted "just in case someone invites a noobie to a game so whaaa whaaa a full team can't join THAT game"

It might be easier, but it removes a convenience that HONEST players LIKE. I'd rather see the bad boys punished than ME be punished for what THEY did.Dako wrote: People were cleared because there were no rule about abusing it. But it really is an abuse the way it is right now. So instead of creating new rule and loading mods with work - it will be much easier to do it in the server side.

Your example is really grotesque. How can one compare the whole forum and an invite system? I think you are taking this too seriously - believe me, it will not affect the game process that much. Yes, public invites can be removed from team games, but it doesn't mean you cannot play with your friends together. Yes, it will be harder to do, but still manageable. And we lived without invites for a very long time and just PMing the password worked fine.stahrgazer wrote:It might be easier, but it removes a convenience that HONEST players LIKE. I'd rather see the bad boys punished than ME be punished for what THEY did.Dako wrote: People were cleared because there were no rule about abusing it. But it really is an abuse the way it is right now. So instead of creating new rule and loading mods with work - it will be much easier to do it in the server side.
Using the same object of " program to prevent the problem so mods don't have to monitor it," why don't we eliminate Live Chat and Game Chat and Forums since some people violate stuff? That would clear up mods to monitor improper abuses. Well, of course, those things would take away some conveniences that people like.. but why is "invite system" a discardable convenience and "ability to chat," NOT a discardable convenience?

Why not compare the whole forum to the invite system? You suggested we should change things because mods don't have time otherwise - and I find THAT really grotesque. Whereas, eliminate the forums that don't specifically contribute to playing the games, but are places where mods are CONSTANTLY having to monitor, and you'd have more time for mods to monitor a situation where a potential GAME convenience could lead to trouble.Dako wrote:Your example is really grotesque. How can one compare the whole forum and an invite system? I think you are taking this too seriously - believe me, it will not affect the game process that much. Yes, public invites can be removed from team games, but it doesn't mean you cannot play with your friends together. Yes, it will be harder to do, but still manageable. And we lived without invites for a very long time and just PMing the password worked fine.stahrgazer wrote:It might be easier, but it removes a convenience that HONEST players LIKE. I'd rather see the bad boys punished than ME be punished for what THEY did.Dako wrote: People were cleared because there were no rule about abusing it. But it really is an abuse the way it is right now. So instead of creating new rule and loading mods with work - it will be much easier to do it in the server side.
Using the same object of " program to prevent the problem so mods don't have to monitor it," why don't we eliminate Live Chat and Game Chat and Forums since some people violate stuff? That would clear up mods to monitor improper abuses. Well, of course, those things would take away some conveniences that people like.. but why is "invite system" a discardable convenience and "ability to chat," NOT a discardable convenience?




Makes sense to me. I like it much more than eliminate all public invites; it targets the undesired properties without punishing the masses.Culs De Sac wrote:The problem at hand seems to be that some Individuals feel that there is to some extent an abuse of the invite system for the purpose of farming.... and If my comprehension of the matter is correct, rather than eliminating the invite system, why not implement a restriction on the system... And by that I mean that the individual who creates the game or sends an invite be limited to inviting players no more that x amount of pts below him or x amount of rank... Hence, Colonels cannot invite cooks via the "invite function" if they really want to "Farm", "abuse", etc they must send out game and passwords via wall or PM's....
This would allow the so called 97% of the site to keep the invite function and for that 3%, who likes to invite what is considered "easy point" opposition, they would have to go through extra steps to get cooks, cadets and so forth into their games...
This doesn't prevent lower ranked players from still joining the games, it just prevents the invitation by what would be on paper an unfair match-up. If the game was meant to be between friends who are of completely opposite ranks, then they will still get to game as well since the lower ranked player can join on his own.
Hope my response makes sense in the short time I compiled it.
