c1arinetboy wrote:Hi! I'm new here, so forgive me if this has been brought up before or if I did something stupid. I was thinking that there might be a better way to handle the placement of the armies at the beginning of the game. Having exactly 3 armies on each territory may save time with the setup, but it creates a lot of problems for gameplay (at least that's how I see it). So, my idea is this: you could have a turn at the beginning where everyone can place their armies where they like, but without sight of any opponents' troops. This way, nobody gets an advantage by going first or waiting until last, the games would move faster, and it would be truer to the original game. Of course, the current system could be retained as an option for people who prefer it that way. Is there any reason why this couldn't work?
Edit: Since it seems like a lot of people are unclear on this, yes, the current system would be kept as an option!

Incredibly elegant, brilliantly simple, practically air-tight (with the exception of secret alliances, but with secret alliances, you're taking a risk at getting stabbed in the back anyways).
I vote
YES on this option!
Remember, folks, c1arinetboy said that the game would not start until every player had a chance to deploy their armies at discression, and until the game began the map would only have 1 army appear in each territory (except for your own territories, which you could see the troop deployments for)....and I'm sure neutral territories would be displayed normally....
So, the game would not take any longer to start than a normal game.