Also, it seems Albalegnius -> Albategnius.
Moderator: Cartographers


Idk natty. Every time I've played this map the person who won won by the objective. I would definitely suggest against an objective reduction. You could go for 18 neutrals on the missile bases.natty_dread wrote:Ok, the objective is still not a very viable means for victory. Ideally, I would like this map to be balanced so that you could win this by either objective or elimination... I won't pursue this endlessly if it turns out the gameplay works better as it is, but I think there are still a few things that could be tried:
- objective: hold 5 mines instead of 6
- increase neutrals on missile bases (to 17-20)
- maybe both?
Opinions?
They are Helium-3 mines... like it says on the map you are fighting for Helium-3, not Helium... as in, He-3, the fusion fuel, not He, the balloon fuel...shocked439 wrote:in the games i've played no one is taking the helium mine, I didn't consider doing it because I was confused in instruction boxes. One box says helium-3 and one says helium mines are +3 in my mind they negated each other. I have since decided it's easier to win by eliminating the competition rather than holding an objective

Maybe take it one step at a time? Try the lowered objective, then go for the upped neutrals on the bases? Seems like it'd be an easier way to pinpoint the problem...natty_dread wrote:They are Helium-3 mines... like it says on the map you are fighting for Helium-3, not Helium... as in, He-3, the fusion fuel, not He, the balloon fuel...shocked439 wrote:in the games i've played no one is taking the helium mine, I didn't consider doing it because I was confused in instruction boxes. One box says helium-3 and one says helium mines are +3 in my mind they negated each other. I have since decided it's easier to win by eliminating the competition rather than holding an objective
Anyway, I'm thinking of this:
- objective down to shuttle + 5 mines
- missile bases up to 17 neutrals

So be it.natty_dread wrote:No, I don't think either alone is going to be sufficient.
If this change swings the balance too much towards the mines, I can adjust again. But I doubt it.

No spamming pleasebprice174 wrote:fdfddfdftfyhuhjui

Teehee!natty_dread wrote:I don't want to screw with the gameplay too much seeing as so many people seem to like it.
I just noticed this, and I was wondering why it's only coming into effect after reset? (ie Missile bases reset to 17 neutals) Shouldn't it start with 17 as well instead of the 15 for balance? (Or did this come into effect mid-game or something?)natty_dread wrote:They are Helium-3 mines... like it says on the map you are fighting for Helium-3, not Helium... as in, He-3, the fusion fuel, not He, the balloon fuel...shocked439 wrote:in the games i've played no one is taking the helium mine, I didn't consider doing it because I was confused in instruction boxes. One box says helium-3 and one says helium mines are +3 in my mind they negated each other. I have since decided it's easier to win by eliminating the competition rather than holding an objective
Anyway, I'm thinking of this:
- objective down to shuttle + 5 mines
- missile bases up to 17 neutrals

