Ok bring it on everyone. Let's hear the usual "Shut the f*ck up whiner".
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Indignation!hatchman wrote:Enough said.
Ok bring it on everyone. Let's hear the usual "
hatchman wrote:".
Game 1675072b00060 wrote:They are getting worse and worse. I lose 20 man advantages consistently. I just now had a game Game 7991695 where a ? dropped 4 men in the first round and took over (5) 3 man territories and one 5 man. He won every single roll including 3v3s advancing 2 each time! It is not even like he dropped 4 singles and tapped 4 v 3s, he dropped them all on a single and reeked havoc.
Agreed: the absurd dice seem t negate any strategy. And defensive strategies go out the window. Seems to be all about being in the right position to attack and hoping you get the insane dice before your opponents do...killer_dj wrote:Dice are really f*cked up!!!And they always seem to fail on you when it most matters...I give my best in strategy to win games, and i only make a maximum of 20 points at every game i win, and then suddently comes a cook for christs sake and gets 40 to 50 points from me because i loose all my troops to neutrals or one armies of his whereas he kicks my deffences..that's not random...it happens too often to be random...Plus, every time you get to win some games.."random dice" and "luck" strikes back to f*ck your next games, so as to loose the points you 've been gaining....we need more reality in this game and not stupid impossible results that brake peoples nuts!!!
So that's how you managed that rank...by pure luck with no essence of strategy at all. Good to know!hatchman wrote:Agreed: the absurd dice seem t negate any strategy. And defensive strategies go out the window. Seems to be all about being in the right position to attack and hoping you get the insane dice before your opponents do...killer_dj wrote:Dice are really f*cked up!!!And they always seem to fail on you when it most matters...I give my best in strategy to win games, and i only make a maximum of 20 points at every game i win, and then suddently comes a cook for christs sake and gets 40 to 50 points from me because i loose all my troops to neutrals or one armies of his whereas he kicks my deffences..that's not random...it happens too often to be random...Plus, every time you get to win some games.."random dice" and "luck" strikes back to f*ck your next games, so as to loose the points you 've been gaining....we need more reality in this game and not stupid impossible results that brake peoples nuts!!!
Well, not exactly. I played a lot of games when the "old dice" were still around, and those dice made for much more even games. But my "high rank" has come mostly from escalating singles.Woodruff wrote:So that's how you managed that rank...by pure luck with no essence of strategy at all. Good to know!hatchman wrote:Agreed: the absurd dice seem t negate any strategy. And defensive strategies go out the window. Seems to be all about being in the right position to attack and hoping you get the insane dice before your opponents do...killer_dj wrote:Dice are really f*cked up!!!And they always seem to fail on you when it most matters...I give my best in strategy to win games, and i only make a maximum of 20 points at every game i win, and then suddently comes a cook for christs sake and gets 40 to 50 points from me because i loose all my troops to neutrals or one armies of his whereas he kicks my deffences..that's not random...it happens too often to be random...Plus, every time you get to win some games.."random dice" and "luck" strikes back to f*ck your next games, so as to loose the points you 've been gaining....we need more reality in this game and not stupid impossible results that brake peoples nuts!!!
From time to time in the three games you've played? (Yes, yes, I know you said "and from others", but really...)Sandeman wrote:I've seen enough 'evidence' (from myself and from others) to be convinced of at least some weired behavior of the dice from time to time.
It's already been detailed. In this thread, if I'm not mistaken.Sandeman wrote:So can some technical staff member please provide details on software components used by the CC site, including the component providing the random generator, so we can help analyze this?
How can the dice POSSIBLY be "more unfair to some than others", short of the site intentionally programming things to be an advantage to some - is that your accusation here?Sandeman wrote:If the 'dice' are a bit unfair to all of us in the same way, it would not be so bad. But if some of us suffer more from it than others, it would be unfair and would deserve serious attention.
Maybe, just maybe, it isn't because of the dice. Maybe its because of you.TheForgivenOne wrote:And I have managed to go up and down my usual scale, same thing that happened before the "new" dice came into affect.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
I believe that may have been his point.jefjef wrote:Maybe, just maybe, it isn't because of the dice. Maybe its because of you.TheForgivenOne wrote:And I have managed to go up and down my usual scale, same thing that happened before the "new" dice came into affect.
If it takes only three games to notice a pattern, the pattern must be pretty obvious to see, right?Woodruff wrote:From time to time in the three games you've played? (Yes, yes, I know you said "and from others", but really...)Sandeman wrote:I've seen enough 'evidence' (from myself and from others) to be convinced of at least some weired behavior of the dice from time to time.
I just checked the complete thread: you're mistaken. If you can point me to a place where technical details are provided, I would appreciate it.Woodruff wrote:It's already been detailed. In this thread, if I'm not mistaken.Sandeman wrote:So can some technical staff member please provide details on software components used by the CC site, including the component providing the random generator, so we can help analyze this?
You missed my point and you didn't notice my single quotes around 'dice'. Of course I did not refer to real dice, which can only be unfair (if biased) to everyone in the same way (if rolled often enough). I referred to the numbers shown in CC games being generated and then communicated to my browser; that's not the same thing. And the point you missed is that I tried to point out that, if technology is bothering us rather than random number generation, then it could explain that some players notice something that others don't. If you don't agree with that but consider yourself sufficiently knowledgable on (web) technology, be my guest to prove me wrong. And I do not (wish to) accuse anyone. I try to be constructive, just as you are. Are you?Woodruff wrote:How can the dice POSSIBLY be "more unfair to some than others", short of the site intentionally programming things to be an advantage to some - is that your accusation here?Sandeman wrote:If the 'dice' are a bit unfair to all of us in the same way, it would not be so bad. But if some of us suffer more from it than others, it would be unfair and would deserve serious attention.
Thank you for showing you don't understand the situation. That makes things much easier.Sandeman wrote:If it takes only three games to notice a pattern, the pattern must be pretty obvious to see, right?Woodruff wrote:From time to time in the three games you've played? (Yes, yes, I know you said "and from others", but really...)Sandeman wrote:I've seen enough 'evidence' (from myself and from others) to be convinced of at least some weired behavior of the dice from time to time.
That's called "human perception". Human perception is quite fallable. Instead, use a dice analyzer to do the same thing.Sandeman wrote:But surely you give nothing for my observation. Then please experiment yourself with how quick you press the 'assault' button after seeing the result of a previous dice roll. What I noticed is that the quicker you respond, the more strings of similar results you get, like for instance double losses.
It is clearly outlined how the dice function on this site works. Check again.Sandeman wrote:I just checked the complete thread: you're mistaken. If you can point me to a place where technical details are provided, I would appreciate it.Woodruff wrote:It's already been detailed. In this thread, if I'm not mistaken.Sandeman wrote:So can some technical staff member please provide details on software components used by the CC site, including the component providing the random generator, so we can help analyze this?
I don't believe I'm bullying anyone. I am simply countering what I believe to be false assertions.Sandeman wrote: Wouldn't that be nice for you? You wouldn't have to bully and mock all these ignorant 'complainers' anymore.
I'd love to...I play anyone. The only folks on my foe list are those who quit games once they're ahead (along with one or two exceptions that are forum-related). We can play as many as you'd like, and I'm not particularly picky about settings except I won't play freestyle and I prefer not to play unlimited fortifications (but I will if it's a big deal).Sandeman wrote: And instead spend your time on gaming. Coming to gaming: Would you care to take our blades to the board? Perhaps we make perfect opponents... :O) 1 vs 1, and your choice of map and game options?