Moderator: Cartographers
Sorry, but I still didn't get your point completly. Why do you make downstream-attacks and forestpaths equal? They work completly different. Rivers are one of the features in this map. There are territories which only profit from them (the river springs where nothings goes upstream) because they can attack an additional territory but cannot be attacked by more than it's direct neighbours. Furthermore, players may take also advantage of terretories which generally caN attack and be attacked this way but not in the current gameplay situation: player red owns every territory along the river -> this way, nobody else can take advantage against him due to special river transportion/attacks.Industrial Helix wrote:...
The whole rivers attacking downstream seems redundant as most territories attack downstream anyways. There's a few that don't, but why not just open up the connection through the forests to make it so and spare yourself some unnecessary complication. The same thing applies to the red dotted lines through the woods... just make them a regular connection through the woods. You can keep it the same for the sea though, that makes sense.
Ouch, IH.If you do Army circles they've got to be the plain standard circle or none at all.

Well, there's room for flair, but these giant spheres and not going to work.natty_dread wrote:Ouch, IH.If you do Army circles they've got to be the plain standard circle or none at all.