Moderator: Community Team
Or, on the other hand, there isn't a better system.MNDuke wrote:They are going to tell you that what you want is predictable dice which aren't random and that random dice are the best thing ever. Even though they would also benefit from a better system, one that is less streaky and creates less unbalanced games resulting in better game play, they are strongly against this idea, because random is GOD. This being the case, they have no choice but to bow before their Great Master (CC's "random dice") and pledge their undying support. Because to admit that the a better dice system would be better for all would shatter this world where they are almost certain that the CC dice are perfect.
I'd be all for a better system. Now, explain what this better system would entail.MNDuke wrote:They are going to tell you that what you want is predictable dice which aren't random and that random dice are the best thing ever. Even though they would also benefit from a better system, one that is less streaky and creates less unbalanced games resulting in better game play, they are strongly against this idea, because random is GOD. This being the case, they have no choice but to bow before their Great Master (CC's "random dice") and pledge their undying support. Because to admit that the a better dice system would be better for all would shatter this world where they are almost certain that the CC dice are perfect.

You only roll 6's and the defense only rolls 1's?maasman wrote:I'd be all for a better system. Now, explain what this better system would entail.MNDuke wrote:They are going to tell you that what you want is predictable dice which aren't random and that random dice are the best thing ever. Even though they would also benefit from a better system, one that is less streaky and creates less unbalanced games resulting in better game play, they are strongly against this idea, because random is GOD. This being the case, they have no choice but to bow before their Great Master (CC's "random dice") and pledge their undying support. Because to admit that the a better dice system would be better for all would shatter this world where they are almost certain that the CC dice are perfect.

theBastard wrote:I played original "Risk" game, where is shown how cubes works and now I understand about you talking.
but what I do not undersand, wha is impossible here in CC change this dice? you spoke "it is not possible" but why? I mean why is impossible to add 6:3 70% victory, why it must be 66%?
(maybe it is because my bad english, maybe because I run out from school too often)...
please please please please, pretty please.MNDuke wrote:Ridiculous. This is exactly the kind of condescending behavior from the mods that drove pedro away. What a joke. As for a better system, I would like to see ideas posted or be able to have a discussion about this, but its impossible to get there. For one, it might be nice if there was something in the coding that killed streaks before they got outrageous. But, that's just jive talk. I'd be willing to have a meaningful discussion about a better system if it were possible to do it without it getting sabotaged and every post slandered because the idea wasn't probable or feasible. I just don't think that's possible. So let's keep up with the bickering. "The dice suck. They aren't random. They are too streaky." <----> "They are great. Quit bitching. Change your strategy...." If you are for a better system, why fight so hard to keep this one in place?
Actually, From my odds calculator 20-1 will always win. 16v1 has only a 99.99999% ChanceSirSebstar wrote: What however is an issue is you challangeing math and stating that something should be so, when chance states there is the possibility of it not being so.. 20-1 will not always win. most often yes, but not always. if you want to make it so, you need to consider that this will dramaticly change the nature of a random dice game. the randomness will then be no more random, so what does this mean to the game and what limits/odd or whatever did you have in mind.
regards,
SirSebstar
The problem here is, you don't have enough decimals. 16v1 will lose 1 out of 10 million times. This should happen every few days I bet with the number of dice thrown here.Leehar wrote: Actually, From my odds calculator 20-1 will always win. 16v1 has only a 99.99999% Chance
Defender Is Defeated but after that...

No, stop right there. I used to play Axis&Allies a lot. You know, the table game, not some computer-based setup. Pull out the board, waste a half-hour setting it up, and then go. And you know what, I've rolled 17 dice at a time and not hit a single 1 or a 6 (one or the other...I can't remember which one you needed to hit for the improved weapons types). So this "it doesn't happen in real life made up shit" is just that...made up shit.theBastard wrote:I have no more energy and I can not waste my time.
all guys who think that dice is fine have their attitude: dice is fine, dice is fine, it is impossible to change it, dice is fine, when you do not like it play another game, dice is fine, dice is fine...
now I lost 17:9 battle with result 3:2. when in CC are not different units (base troops, special troops, artillery) it is impossible that 17 the same are beaten by 9. and it is not about "real war", I accept dice, I like dice but no so absurd how it is set up now.
I hate to put it this way, but...your odds calculator sucks...it needs more room for the calculation to complete, because there is LITERALLY NO "always win scenario".Leehar wrote:Actually, From my odds calculator 20-1 will always win. 16v1 has only a 99.99999% ChanceSirSebstar wrote: What however is an issue is you challangeing math and stating that something should be so, when chance states there is the possibility of it not being so.. 20-1 will not always win. most often yes, but not always. if you want to make it so, you need to consider that this will dramaticly change the nature of a random dice game. the randomness will then be no more random, so what does this mean to the game and what limits/odd or whatever did you have in mind.
regards,
SirSebstar
Defender Is Defeated but after that...
It's a rounding error due to floating point imprecision. Solution: use bigger precision floats.Woodruff wrote:I hate to put it this way, but...your odds calculator sucks...it needs more room for the calculation to complete, because there is LITERALLY NO "always win scenario".Leehar wrote:Actually, From my odds calculator 20-1 will always win. 16v1 has only a 99.99999% ChanceSirSebstar wrote: What however is an issue is you challangeing math and stating that something should be so, when chance states there is the possibility of it not being so.. 20-1 will not always win. most often yes, but not always. if you want to make it so, you need to consider that this will dramaticly change the nature of a random dice game. the randomness will then be no more random, so what does this mean to the game and what limits/odd or whatever did you have in mind.
regards,
SirSebstar
Defender Is Defeated but after that...

Oh man, axis and allies. That game has more bad luck for people when I play than we know what to do with. Every game I think it's Britain that takes a fighter over to kill one of japans transports. I think in 9 out of the last 10 games we've played, that transport has killed that fighter, with half of those being they both die.Woodruff wrote:No, stop right there. I used to play Axis&Allies a lot. You know, the table game, not some computer-based setup. Pull out the board, waste a half-hour setting it up, and then go. And you know what, I've rolled 17 dice at a time and not hit a single 1 or a 6 (one or the other...I can't remember which one you needed to hit for the improved weapons types). So this "it doesn't happen in real life made up shit" is just that...made up shit.theBastard wrote:I have no more energy and I can not waste my time.
all guys who think that dice is fine have their attitude: dice is fine, dice is fine, it is impossible to change it, dice is fine, when you do not like it play another game, dice is fine, dice is fine...
now I lost 17:9 battle with result 3:2. when in CC are not different units (base troops, special troops, artillery) it is impossible that 17 the same are beaten by 9. and it is not about "real war", I accept dice, I like dice but no so absurd how it is set up now.

Yet another satisfied customer. Surely anyone who sees something wrong with the dice must be crazy.Bleed_Green wrote:I would have to say that this week and possibly the last couple of been absolutely retarded where I am going 8 to 1 and losing all, 15 to 3 losing all and defeating one, I had played entire game where I was able to to win only 1 defeat needless to say that came did not last long and got my ass kicked... But my opponents can have 3 to 5 and win with out a lost and just dominate me. I have always enjoyed this side and actually did look forward to coming and playing but it is starting to get more frustrating then enjoyment... Hopefully my luck will change
This was done years ago. It didn't stop the dice complainers back then...MNDuke wrote: I must say it would be nice to have an independent auditor come in and evaluate the programming and dice.

Yeah, they will never stop I guess, and never change.natty_dread wrote:This was done years ago. It didn't stop the dice complainers back then...MNDuke wrote: I must say it would be nice to have an independent auditor come in and evaluate the programming and dice.
Nah. You will never be able to get through to those who don't want to see the light when it's easier to be blinded by their own ignorance. They don't even know why they stick up for a flawed system or why they fight so hard against those who notice something is wrong. It's not like they have anything to gain.JelleR wrote:Yeah, they will never stop I guess, and never change.natty_dread wrote:This was done years ago. It didn't stop the dice complainers back then...MNDuke wrote: I must say it would be nice to have an independent auditor come in and evaluate the programming and dice.
I still like to post about it though,maybe one of them sees the light...
That was then this is now.natty_dread wrote:This was done years ago. It didn't stop the dice complainers back then...MNDuke wrote: I must say it would be nice to have an independent auditor come in and evaluate the programming and dice.