Timminz wrote:This whole suggestion, to me, seems like it would just be a dumbing-down of team games, and I don't like that idea.
First of all, many team games are already about as dumbed-down as you could possibly get. Except with the established teams, team games amount to one person on the team directing/driving the entire team's moves. This change couldn't possibly dumb that down any further.
Secondly, I really don't see how this dumbs-down anything.
Timminz wrote:It would reduce the amount of communication, coordination, and forward-thinking required. To me, those are the most crucial parts of being a good team player at CC.
Perhaps you could explain why it reduces the amount of communication, coordination and forward-thinking. In my view, it increases these things because as the opposing team, you must be prepared for those moves. Therefore, the communication, coordination and especially forward-thinking must be in place to avoid having yourself be impacted dangerously by them. See, you're looking at it only from the perspective of the "team on offense" and not at all from the perspective of the defending team.
Timminz wrote:I absolutely oppose this suggestion, but I would support an option for so-called paratrooper reinforcements, which would make what this thread is suggesting possible without removing more strategic options, for those of us who enjoy that kind of thing.
If you believe that this suggestion IN ANY WAY relates to the so-called paratrooper reinforcements, you clearly are not understanding this suggestion. Seriously misunderstanding it, even.
...I prefer a man who will burn the flag and then wrap himself in the Constitution to a man who will burn the Constitution and then wrap himself in the flag.