Queen_Herpes wrote:
Map Categories
Potential Names for each level: Level 0 - Beginner, Level 1 - Novice, Level - 2 Intermediate, Level 3 - Competitive, Level 4 - Advanced, Level 5 - Professional, Level 6 - Experimental
Unlock Level 0: Classic Shapes, Classic Art, Archipelago, Canada, Caribbean Islands, CCU, Circus Maximus, Conquer 4, Doodle Earth, France, Haiti, High Seas, Hong Kong, Iceland, Indochina, Ireland, Luxembourg, Madagascar, Middle East, Mongol Empire, Netherlands, Oceania, Portugal, Puget Sound, WWII Iwo Jima. (25)
Unlock Level 1: Alexander’s Empire, Ancient Greece, Arctic, Australia, Brazil 2, British Isles 2, Cairns Metro, Discworld, Draknor - Level 1, Egypt: Lower, Egypt: Upper, Extreme Global Warming, Iberia, Land and Sea, Midgard, Midkemdil, Montreal, South America, U.S. Senate, USA, USA West, WWII Eastern Front. (22)
Unlock Level 2: 8 Thoughts, Africa, Asia, BeNeLux, Chinese Checkers, Dust Bowl, Egypt: Nubia, Egypt: Valley of the Kings, Europe, France 1789, Gilgamesh, Great Lakes, Greenland, Philippines, San Marino, Soviet Union, Sydney Metro, Tamriel, Triple Alliance, USA New England, USA Rockies, USA Southeast, USA Southwest, WWI Ottoman Empire, WWII Australia. (25)
Unlock Level 3: American Civil War, Battle of Actium, Berlin 1961, Cairns Coral Coast, Castle Lands, Charleston, Crossword, Duck and Cover, Europa, Greater China, Halloween Hollows, Imperium Romanum, Indian Empire, Italy, King of the Mountains, Malta, North America, San Francisco, Scotland, Space, USA Great Lakes, USApocalypse, Wales, World 2.1, WWI Western Front. (25)
Unlock Level 4: Arms Race!, Conquer Man, D-Day: Omaha Beach, Eastern Hemisphere, Europe 1914, Feudal War, Holy Roman Empire, New World, NYC, Oasis, Pearl Harbor, Poker Club, Route 66, Texan Wars, The Citadel, Treasures of Galapagos, WWII Europe. (17)
Unlock Level 5: Age of Merchants, Age of Realms 1, Age of Realms 2, Age of Realms 3, Bamboo Jack, Battle for Iraq!, City Mogul, Forbidden City, Madness, Operation Drug War, Poison Rome, Prohibition Chicago, Rail Australia, Rail Europe, Rail USA, Siege!, Solar System, Supermax: Prison Riot!, Waterloo, WWII Ardennes, WWII Gazala. (21)
Unlock Level 6:
-The Random Map (1 map, and it is not really a map per se as much as it is an option to play from one of all the maps, ergo a player would need to have unlocked all the maps via the preceding Unlock Levels in order to use the Random Map function in its current iteration.)
-All Beta Maps (Currently (November 5, 2009) there are 6 Beta Maps available to play) (Beta maps would be ascribed a particular level once they come out of Beta and have achieved their “final forge, quench.”)
I have zero clue where you're pulling your "levels" from except your own subjective opinion.
I'll agree Bamboo Jack can be really tough, and for its confusion, Rail Europe, Forbidden City, and Poison Rome are probably on par.
But many of the other maps you put in that last category are nowhere near the level of difficulty.
Similarly, your zero-thru-four levels look like you picked based on your favorites, while some of my earliest favorites are several levels up.
Sorry, QH, but with this idea, you're trying to regulate farming by calling new players stupid.
You're wrong. Some are, some aren't, and some are more naive or "brave" or "afraid to be considered scared" than others... but some new players are quite shrewd. Then you have some other players who've played your requisite number of games who don't know their tush from shinola on even the simplest of maps.
But if I were handcuffed to this extent because someone's afraid some player would take advantage of me, I wouldn't have stuck around, and I'd have wondered why I was being punished because someone ELSE is doing something "not nice." I'd wonder (well, yeah, I do wonder this, even now) why admin isn't working on regulating the "not nice" people rather than punishing someone just for being new.
But, I mean, really, you REALLY think Carribbean Isles is easier to play than British Isles? or Charleston is harder than Egypt: Vallye of the Kings?
No, QH. Initially your idea sounded neat. But the more I think of it, the more I think this is chaining up the boy because the dog might bite.