missed turns

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.
Post Reply
User avatar
richardgarr
Posts: 597
Joined: Tue Feb 13, 2007 5:38 pm
Location: Under your bed, with an Axe :)

missed turns

Post by richardgarr »

There is a game i am playing currently that the guy has missed 4 turns ,SO FAR, and he is still active. WTF is that about. I am seriously annoyed with this dip . He beadbeated when we had a good and fast rt going , missed a turn thought he was gone so we started to play thinking he ran away crying..then he comes back and play's again. So we attack him. he then misses another 2 yes 2 turns.. so thinking this guy is gone we continue to fight amongst ourselves , (btw the game is classic flat rate and his army's that were left on the board would have seriously hurt the remaining players to commit armys to killing off an opponent that was apparently gone) , So after missing now 3 turns the f*ck comes back plays and now has missed another turn...This ass has totlay made this game very unplayable and I cannot figure out how he is still playing after missing 4 turns. This guy found a loophole in the deadbeat elimination rule and should have a great big DB branded on his forehead. Mabe this is an issue for flame wars or mabe not but i am now forced to commit armys to kill a guy that doesn't have a clue about what fair play is . I am royally PISSED at this ass licker. He should be shot at dawn.
sincerely 1 pissed off guy. :evil:
User avatar
AK_iceman
Posts: 5704
Joined: Wed May 10, 2006 10:39 pm

Post by AK_iceman »

You have to miss 3 turns consecutively to deadbeat.

He didn't find a loophole, thats just how the mechanics of the game work.
User avatar
richardgarr
Posts: 597
Joined: Tue Feb 13, 2007 5:38 pm
Location: Under your bed, with an Axe :)

Post by richardgarr »

alright it may be the macnics of how it works , i will grant you that , he should still be shot at dawn. This is very messed up and it looks like he is doing it again. I have managed to kill off some of his armys , but i have seriously weakened myself because of the forced kill. This is a loophole as far as i can see ...I guess he saw it first...lol
User avatar
corner G
Posts: 194
Joined: Wed May 03, 2006 4:09 pm

Post by corner G »

he's not the first, alot of asshole noob's do it.
Cynthia wrote:
Hitman079 wrote:i wonder when I'LL get quoted *sniffle* :cry:
same here :cry:
User avatar
MOBAJOBG
Posts: 748
Joined: Thu Dec 14, 2006 12:18 am

Post by MOBAJOBG »

http://www.conquerclub.com/game.php?game=230440
In this game of mine, Israel has missed a total of 7 rounds and is winning now.

I wish that the dice mechanics can be made to penalise players for missing rounds.
For example, player returns to play after two missed rounds, and attacker rolls 6, 4 and 2 against defender rolls 5 and 1.
Results; first dice 6-2=4, second dice 4-2=2 and lastly, 2-2=1(smallest number) against 5 and 1.
Therefore, attacker loses 1 army and defender loses 1 army.

Note: If player returns to play after one missed round then substract 1 should suffice.
Last edited by MOBAJOBG on Sat Mar 24, 2007 11:19 pm, edited 3 times in total.
osujacket
Posts: 915
Joined: Fri Jun 23, 2006 9:16 pm
Location: marion ohio

Post by osujacket »

these are the only type of people on my ignore list
User avatar
Hitmanblood
Posts: 269
Joined: Mon Dec 11, 2006 7:12 am

Post by Hitmanblood »

In my oppinion players who miss their turns shouldn't get their bonus armies for missed turns simple as that.
207 Hitmanblood 2045 102 51 (50%)
User avatar
Windparson
Posts: 243
Joined: Wed Jan 10, 2007 10:51 pm
Location: Central Virginia

Post by Windparson »

AMEN!!!
"Get there fustest with the mostest", " War means fightin, and fightin' means killin." N.B.F

Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on. U.S. Grant
User avatar
b.k. barunt
Posts: 1270
Joined: Tue Sep 19, 2006 11:33 pm

Post by b.k. barunt »

The story remains the same. The site managers will not amend the rules on missed turns because this would discourage deadbeats from joining CC. Deadbeat or not, they still bring in membership dues. Unfortunately, this sucks for us.
User avatar
Windparson
Posts: 243
Joined: Wed Jan 10, 2007 10:51 pm
Location: Central Virginia

Post by Windparson »

Amen, Amen!
"Get there fustest with the mostest", " War means fightin, and fightin' means killin." N.B.F

Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving on. U.S. Grant
User avatar
Generaldisaster
Posts: 23
Joined: Sun Jan 07, 2007 4:45 pm
Location: Hamilton,Ontario

Post by Generaldisaster »

I read Lack saying 37% of those who join, deadbeat after taking one turn or no turns at all. These people wil not be taking a premium membership so there is no gain. I had three in a six player terminator game, it was painfully slow.
User avatar
podge
Posts: 363
Joined: Sat Nov 11, 2006 5:05 pm
Contact:

Post by podge »

I think that when a player misses a turn the rest of the players should work together on their next go to either eliminate or seriously weaken the player. This will make them think twice about doing it again.
User avatar
richardgarr
Posts: 597
Joined: Tue Feb 13, 2007 5:38 pm
Location: Under your bed, with an Axe :)

Post by richardgarr »

We shot him at dawn. :)
chessplaya
Posts: 1875
Joined: Sat Jan 20, 2007 1:46 pm

Re: missed turns

Post by chessplaya »

richardgarr wrote:There is a game i am playing currently that the guy has missed 4 turns ,SO FAR, and he is still active. WTF is that about. I am seriously annoyed with this dip . He beadbeated when we had a good and fast rt going , missed a turn thought he was gone so we started to play thinking he ran away crying..then he comes back and play's again. So we attack him. he then misses another 2 yes 2 turns.. so thinking this guy is gone we continue to fight amongst ourselves , (btw the game is classic flat rate and his army's that were left on the board would have seriously hurt the remaining players to commit armys to killing off an opponent that was apparently gone) , So after missing now 3 turns the f*ck comes back plays and now has missed another turn...This ass has totlay made this game very unplayable and I cannot figure out how he is still playing after missing 4 turns. This guy found a loophole in the deadbeat elimination rule and should have a great big DB branded on his forehead. Mabe this is an issue for flame wars or mabe not but i am now forced to commit armys to kill a guy that doesn't have a clue about what fair play is . I am royally PISSED at this ass licker. He should be shot at dawn.
sincerely 1 pissed off guy. :evil:


If those turns arent missed conscutively well that guy just made a fool out of u
cheers mate :wink:
User avatar
Hologram
Posts: 345
Joined: Sun Feb 18, 2007 8:49 pm
Gender: Male
Location: Armpit of America

Post by Hologram »

Hitmanblood wrote:In my oppinion players who miss their turns shouldn't get their bonus armies for missed turns simple as that.
Well, it's not that simple, because there are sometimes things beyond the players' control. But the dice penalizing thing sounds good. You should bring that up in the Suggestions forum.
The inflation rate in Zimbabwe just hit 4 million percent. Some people say it is only 165,000, but they are just being stupid. -Scott Adams, artist and writer of Dilbert
User avatar
jamie_nx01
Posts: 4
Joined: Tue Jan 16, 2007 9:09 pm
Location: Cheshunt, Hertfordshire, UK
Contact:

Post by jamie_nx01 »

i think that there should be a armies penalty for missed turns. For example, if you miss a 3rd NON Consecutive turn, u only get 1.5 or 2.5 of your allocated armies. For example:

1st missed turn, 2x
2nd missed turn, 2x if non consec, 3x if consec
3rd missed turn, 1.5 if non consec, 2.5 if consec
4th missed turn, 1.5 if non consec, 2 if consec

What u think?
PerkinsRooster
Posts: 90
Joined: Wed Feb 21, 2007 11:05 pm
Gender: Male
Location: Canada

Post by PerkinsRooster »

I say 0 points. If you can't log in for 2 minutes once a day, too bad.
Post Reply

Return to “Conquer Club Discussion”