GUILDS!?!

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zredcard
Posts: 1
Joined: Fri Feb 09, 2007 9:58 am

GUILDS!?!

Post by zredcard »

#1) This site + game is great. I love the way you guys set it up.
***Something id like to emphasize is the simplicity yet complexity of conquer club.
***I would hate to see conquer club start using finicky java loaders or shockwaves.

It is perfect for the casual gamer - perhaps even for the intense ones too. I know that I love how I can access this site via any computer I go on.

#2) GUILDs?
Im just exploring this idea -
but perhaps a guild feature? A way that that you could implement it is:

*Allow creation of guilds by high ranked players - like only Colonel's or Generals.
*Distinguish guilds by adding a tag ex. [FTW] in front of the guild members.
*In the Game Menu add a "my guild" feature were the GM (GuildMaster) members can view their guild's info / post msgs, etc...
*Only let the GM modify the "my guild" page - makes things simpler

However, something that is rather iffy is what would happen when guildmembers are playing with each other (problems like raising a player).
--However, it's probably already very common where people play with one - another's friends -- so a guild wouldn't be that much different.
--I think guilds would be a great ++ to creating a closer community and a great way to incr. intrest in doubles/triples games. <--- such games already constitute a majority of games i believe?

*keep a competitive atmosphere
*have a MAX amt of people per guild
*don't allow people from the same guild to play in FFA games (team-based games would be fine)
*allow intra-guild competitions - guild vs guild. like tournies.

-anyone care to expand!? =D.


Ima just exploring some ideas while i wait for my turn to come around =D.
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lackattack
Posts: 6097
Joined: Sun Jan 01, 2006 10:34 pm
Location: Montreal, QC

Post by lackattack »

#1) Thanks buddy!

#2) We are looking into installing this all-in-one clan, ladder & tournament script.
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hulmey
Posts: 3742
Joined: Fri Nov 03, 2006 7:33 am
Location: Las Vegas

Post by hulmey »

whats a ladder???????
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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alster
Posts: 3083
Joined: Sun Apr 02, 2006 12:35 pm
Location: Sweden...

Re: GUILDS!?!

Post by alster »

zredcard wrote:#2) GUILDs?
Im just exploring this idea -
but perhaps a guild feature?
Sounds like you’re talking about clans… which already exists.

And not only that – you’re discussing your ideas from a very narrow perspective, like “Guild Masters” etc.

Dunno. Why implement a stiff, inflexible version of something that already is out there?
Gengoldy wrote:Of all the games I've played, and there have been some poor sports and cursing players out there, you are by far the lowest and with the least class.
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hulmey
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Joined: Fri Nov 03, 2006 7:33 am
Location: Las Vegas

Post by hulmey »

i concur *clap clap*...what the f*** does ladder mean? :D
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
spectre432
Posts: 1
Joined: Mon Mar 26, 2007 8:34 am

Please no guilds

Post by spectre432 »

Please do not implement something like guilds. This isn't some silly crap like everquest.
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hecter
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Re: Please no guilds

Post by hecter »

spectre432 wrote:Please do not implement something like guilds. This isn't some silly crap like everquest.
We already have clans, which are basically guilds. They are also called Usergroups.
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