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Robinette wrote:Depends on what metric you use...Kaskavel wrote:Seriously. Who is the female conqueror of CC?
The coolest is squishyg
At what?Army of GOD wrote:I'm just knowledgeable and experienced.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Knowing how to kick your ass and experienced in doing so.jefjef wrote:At what?Army of GOD wrote:I'm just knowledgeable and experienced.![]()
Teammate killing is not knowledge. But I spose you could call it an experience.Army of GOD wrote:Knowing how to kick your ass and experienced in doing so.jefjef wrote:At what?Army of GOD wrote:I'm just knowledgeable and experienced.![]()
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".



I think this is a good question.White Moose wrote:What is skill in CC?

I'm never keen on arguments being justified on the basis of extremes. Yes, it statistically conceivable that a player could never win a role, however experience teaches us that never in fact happens. Just to be perfectly clear about this, I would say that the win percentage (when also taking into account EQ and even warped EQ...for this is not a simple thing) simply doesn't lie, and it is how I measure skill.Master Fenrir wrote:I think this is a good question.White Moose wrote:What is skill in CC?
To me, CC skill is the ability to "read" the board, plan out a strategy longer than just your move, and accurately predict opponents' moves to the point of being able to set up a counter before they even enact their plan.
Measuring a player's skill based on their stats is inaccurate at best. I would agree with MrC that win % is the best indication of a player's skill, but that can't be completely trusted. The most skilled player ever to play CC could theoretically have never won a roll and have a win percentage of 0. I think the only real way to measure a player's skill is to play several games either with or against them and simply "know" how skilled they are.

Of course you have to consider the win % with regards to the style of game. 25% is indeed very good for 6-8 man escalating, 45% is similarly good for 6-8 man no cards.danryan wrote:Medals are absolutely no indication of skill. Instead they are a token of perseverance, if anything. Especially mapmaker's medals, the amount of effort that goes into each of those maps is amazing.
I unfortunately am definitely a 95% experience player. And win % is highly misleading unless you segregate team games out. Anyone who plays 6-8 player escalating is very good indeed if they win even 25% of their games.


Typo fixed.40kguy wrote:if i wanted to i could get to kennel.

to be skilled you need to be able to easily get and hold the rank of Colonel and also be able to get to or close to general when trying hard.40kguy wrote:im both. i can maintain the rank of major goofing around. if i wanted to i could get to connel.

Did you snub the guy?Georgerx7di wrote:I want to tap on the medals part of the conversation. I'll admit that I collect medals, it gives me something to do on this site. Obviously they don't require skill, you could have a below average win % and still get a medal. However, they ofc do show experience as the OP said, so they can be useful for certain things.
For example, a guy asked to be considered for tsm. The had a decent score, but then I saw that he had no team medals, not even bronze. That means less than 20 ud's for each setting, dubs, trips and quads. So I looked closer and seen he hadn't played any. So medals can give you a quick snapshot of someone's experience, but as other posters have said, that doesn't tell you if they are good, just that they've played.
7 Kiron 4288 357 168 (47%) General 7 4.6 CanadaIron Butterfly wrote:If it where about skill folks would not need to use doubles and triples games to pad their games in fear of losing points.
Until I see someone rise to the top 10, heck lets make it 100 by playing solo I beleive the game is about playing what you are familiar with and hoping you have good dice.
WOW!Rodion wrote:Did you snub the guy?Georgerx7di wrote:I want to tap on the medals part of the conversation. I'll admit that I collect medals, it gives me something to do on this site. Obviously they don't require skill, you could have a below average win % and still get a medal. However, they ofc do show experience as the OP said, so they can be useful for certain things.
For example, a guy asked to be considered for tsm. The had a decent score, but then I saw that he had no team medals, not even bronze. That means less than 20 ud's for each setting, dubs, trips and quads. So I looked closer and seen he hadn't played any. So medals can give you a quick snapshot of someone's experience, but as other posters have said, that doesn't tell you if they are good, just that they've played.
When I joined KORT, I had:
dubs - bronze medal
triples - no medal
quads - never played a quads game before
Yeah, that's bullshit. Iron Butterfly has no idea what he's talking about.Rodion wrote:7 Kiron 4288 357 168 (47%) General 7 4.6 CanadaIron Butterfly wrote:If it where about skill folks would not need to use doubles and triples games to pad their games in fear of losing points.
Until I see someone rise to the top 10, heck lets make it 100 by playing solo I beleive the game is about playing what you are familiar with and hoping you have good dice.
10 xiangwang 4045 120 61 (51%) Colonel 4 4.6 Canada
14 dvlajko 3924 631 204 (32%) General 11 4.9 Serbia
23 Kole 3641 153 52 (34%) Brigadier 3 4.8 Serbia