Moderator: Cartographers
Yeah, I believe the aspect of this is much more appealing. It can made it more played, of course. Im also thinking about improve the visual of the Brazil map, after I complete Philippines and South America (my next project). However, I think the only thing really wrong about the appeal of my map is the number of Brazilians in the site, much much lower than the number of people from Canada, USA, England, and, yeah, IrelandHaydena wrote: Oh, I dunno Marv, that is kinda arrogant. I think on aesthetics alone this will be more appealing than the Brazil map, it's also not a complete Classic map clone like your map is, I remember some of your comments... "I'll study the classic map"...
I think it'll be played more than the Brazil map... It's a lot better in my opinion, your map is starting to look out of date with all these new good looking maps (Not including mine lol)


Both of what he suggested earlier are minor things, but still valid. Considering the all the continents (save Midlands) are non 'directional area' continents, perhaps the Mide as he suggested would help the keep that feel flowing.rocksolid wrote:Also, suggestion for Midlands - name is fine, but an alternative is Mide, the old kingdom that used to be in that spot before Leinster spread to its size.
And are you sure you want to identify the water off Cork as St. George's channel? I assume it's accurate, but in the spirit of the map, you might prefer to just refer to the Irish Sea.
I cant see 3 regions easy to hold. In fact, only Munster and Connaught are holdable. Ulster is holdable too, but it has 8 countries, so I believe that no one will go for it in the start... the player that hold Connaught will surely not allow you hold Ulster. More, the 2 better continents are neighbours... an error, I believe. And Im confused about what is the difficult region in your head: Pale, Midlands and Ossory all have bonus equal to number of countries. And also strangely, although its obvious you give great value to the number of borders, Munster has 3 borders and bonus 2, and Connaught has 2 borders, bonus 3. Surely the best place in the map.kevinc wrote:So I changed it to have 6 regions. 3 are easy to hold, 2 are quite tough and 1 is very difficult.

I'd likely make them both 3 before making them both 2, but it'll probably work out fine whichever way you do it.kevinc wrote:Maybe I should switch them back though, or make Connaught 2 aswell.
I think that there are two things. One, it's a matter of scale: what's medium-sized on Classic is a bigger challenge here, and with the faster-moving play I expect, holding a continent early is likely to be more important. Two, it's a matter of location: The Pale is between Ossory and Ulster, meaning that a player starting in The Pale won't have much of anywhere else to go but The Pale for his/her first conquest.A question regarding The Pale. It is central and has 4 borders, like Europe on the classic map. Why do people think it is so unholdable?
. Though flip flopping wouldn't be so bad either. I see where you are coming from, and even though Munster is easy to hold, I'm afraid 3 borders for a 2 bonus might not be worth the trouble.Jota wrote: I'd likely make them both 3 before making them both 2
It indeed is in a tough location. Though I'm not sure there is much you can do in this area, so you might just go ahead and leave that as is, It could indeed make for interesting gameplay, which I think this map will have.Jota wrote:...it's a matter of location...
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
My comment wasnt impolite, since even you admit you are stubborn. And Im here to point things maybe you didnt realize... like 2 tough continents and 1 very difficult (to me, they are all the same thing, maybe you still can explain what you were thinking, and we can discuss). But Im happy because you dont intend sacrifice playability. So, are you trying to find a better solution? I didnt know, excuse me.kevinc wrote:Marvaddin. Yes I am stubborn, but someone needs to be. Nothing good gets created with compromise. A map designed by commitee would be useless. I don't intend to scrafice playability for accuracy, but it's important not to redraw borders when a better solution can be found. Also, I have a general suggestion for you. Making impolite comments is not an effective way to make people agree with you.
