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I'm confused. Is your argument in favor of "no points games?" I continue to think that there would be a great benefit to the system to offer "practice" games where points are not risked and I fail to see the detriment to the system if such games exist.Mr_Adams wrote:get over the points and play for fun. I could be a major or better if I played for points, and Tdans could be conqueror. But we both play for fun, and so our ranks are lower (albeit, mine is MUCH lower)
It shouldn't be. If you're just playing for fun and if all of you are similarly skilled, the wins will be diverse enough that there is no problem. Unless you (or the others) are a point whore in which case...wah.Funkyterrance wrote:My biggest bone of contention about rated games is I don't like to play my friends for points. While sometimes it can be completely cool there are other times where it can be... awkward.
Point whore would be exactly the kind of person who cares far to much about their score, if Woodruff means what I think he means.Funkyterrance wrote:Well I don't even know what a "point whore" is. Does it take one to know one? I play the games/maps that I enjoy. I play a lot of 1v1 and dubs games because I feel those are the types of games where cheating is least likely or impossible. I think you really may have jumped the gun with your last post as it sounds like some sort of insinuation. I have friends that are very concerned with points and I think that should be their business and they should not be judged for it. They aren't cheaters. When I play these players I would like to avoid the whole issue. Kapeesh?


This part, won't be happening. This would create SOOO many cases of players going into the game, and once eliminating all the other players, call for a tie. Viola! They don't risk losing points, and they all gain.nvrijn wrote:Any player presses it, and the others can respond on their next turn (anonymously). If everyone agrees, the points are split equally as if they were a team. But everyone has to agree.
Icepack,This Has been suggested many times before. You should do a search of old suggestions before posting something that's been beat to death.
This won't be happening. Players could easily just work together to eliminate the competition, then end the game. They could join as many big games as they could, then reek the benefits. It won't be happening.nvrijn wrote:
1. The ability for all the remaining players to declare an "Armistice" ending the war.
The survivors (as in any war) split the spoils. There is a clearn way to do this ... treat the remaining players as a team, and have them divide the points of the players who have been defeated before the stalemate occurred. In a terminator variant, since points were previously awarded, the "Armistice" becomes an effective "terminate" (see below).
normal cow wrote:moo.
I say MOO!!mad cow wrote:MOO!!
I've been saying this, appears nobody wants to read my posts though.MeanestBossEver wrote:While I understand the value of this, I think it should be discouraged. My recommendation would be, if this is implemented, it is done without awarding full points. In fact, I'd recommend that the players each get 0 points. They don't lose anything but they also don't get the points of anyone who has already been defeated.