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TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
Sunny, sequential, no spoils, simple maps...high rankers are more than likely to win but it is a fair fight.Timminz wrote:The real answer, is that they find trips and quads to be the most effective way for them to gain points.

everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
None of these public games seek a "fair fight" as their intent is predatory and even though a skilled team may occasionally join? Odds are good that the opposition is a miss matched uncoordinated crew of random players.Mr Changsha wrote:Sunny, sequential, no spoils, simple maps...high rankers are more than likely to win
but it is a fair fight.
That's a big IF and a skilled team isn't risking much here. If they really wanted a fair fight this team would create a private game and actually challenge other teams to play them.Mr Changsha wrote:if a good team shows up.
Just because this isn't intended to be competitive doesn't make it a bad thing. It's simply one nuance of a game where many players worry about win percentages, accumulating points and their position on the scoreboard.oVo wrote:[...] their intent is predatory [...]
I decided when I returned to actually start public trips games, rather than join against the obligatory two colonels and a brig. My reason wasn't to make points (frankly I would make points quicker the other way...I've always been good at keeping my teams points spread reasonable), but because I thought it might be fun to try whipping cooks. I'd never done it before.oVo wrote:None of these public games seek a "fair fight" as their intent is predatory and even though a skilled team may occasionally join? Odds are good that the opposition is a miss matched uncoordinated crew of random players.Mr Changsha wrote:Sunny, sequential, no spoils, simple maps...high rankers are more than likely to win
but it is a fair fight.
That's a big IF and a skilled team isn't risking much here. If they really wanted a fair fight this team would create a private game and actually challenge other teams to play them.Mr Changsha wrote:if a good team shows up.
Just because this isn't intended to be competitive doesn't make it a bad thing. It's simply one nuance of a game where many players worry about win percentages, accumulating points and their position on the scoreboard.oVo wrote:[...] their intent is predatory [...]

interesting point of view^^General Worth wrote:... No tricks. Just manipulation of other players ....
Chicks dig team players.General Worth wrote:Why do top players only play quadruple and triple matches?

Fact is I have to agree that's perfect logic. It is nice to play in a looser manner, where every move doesn't require diabolical precision and a simple mistake won't turn the game on it's head.Mr Changsha wrote:I thought it might be fun...
or big 8 player gamesKiron wrote:Some top players also play singles...

same difference40kguy wrote:or big 8 player gamesKiron wrote:Some top players also play singles...
Correct. Let it be known that I am one of the top 10 players on this site, yet, my rank is relatively low.ManBungalow wrote:I'd like to point out that many people are missing the distinction between 'top player' and 'player of high rank'.
But apparently not sequential where strategy is more important than internet connection speed and reflexes.Top Player wrote:Some top players also play singles...
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Quite true...but it is a matter of perspective. If one has never managed to break say 2,500 then all of the colonels and up would seem like 'top players.'ManBungalow wrote:I'd like to point out that many people are missing the distinction between 'top player' and 'player of high rank'.

And to elaborate further, there are countless possible moves with 4 different colors on your team and 4 different enemies to possibly eliminate. With so many possible moves, it takes a good eye to see the "best moves" and also adopt a successful strategy based on these "best moves" available to both your own and the opposing team. A team that does not spend much time analyzing the board or has relatively poor analytical capabilities will generally be crushed by one that does, even if they communicate well.Dako wrote:There are less luck involved in quads and triples because you can generate more troops force on your borders with clever forts and deploys.
