Moderator: Clan Directors
Please describe the problem in greater detail if you think there is a way I can improve it.Leehar wrote:The weightings still feel somehow shoddy...
I had it set to a 150 weight point cutoff, and at just 3 challenges you didn't accumulate enough weight points.Army of GOD wrote:Is there a reason the Spelunkers of Hell aren't on here...?
yea im kinda suprised we are ranked so high when i first when through the list i though we had been left out until i looked at the topdanryan wrote:Looks pretty good actually, once the results of the CC are added in a lot of this is going to be turned on its head.
PACK is going to be interesting to watch as they stick out like a sore thumb in that grouping.

Yeah, everybody has been talking about the increasing competitiveness of the top 10 clans as of late, and I think these results support that notion. It is such a very tight race between 4th and 9th place that practically every challenge is going to result in some reshuffling there.danryan wrote:Looks pretty good actually, once the results of the CC are added in a lot of this is going to be turned on its head.
danryan wrote:PACK is going to be interesting to watch as they stick out like a sore thumb in that grouping.
Yes I was surprised at first, too, but PACK does have a strong record, 5-0 with high win margins. Definitely keep in mind that the highest ranked team (with 150 weight points) that they have beaten so far is BSS at 20th (though SOH is provisionally ranked right behind ID which is 15th on this same list).Sniper08 wrote: yea im kinda suprised we are ranked so high when i first when through the list i though we had been left out until i looked at the top. No losses so far with big % wins ofc after the NC finals are over we will see were we stand.
Spelunkers of Hell have 128 weight points at the moment, so you were just below the 150 weight point cutoff. The choice of 150 as the cutoff is somewhat arbitrary but seems to work.Army of GOD wrote:Is there a reason the Spelunkers of Hell aren't on here...?
Thanks for your kind words and support. You raise a very valid concern.Chuuuuck wrote:Let me first say I think you have done a great job and I am always happy to see people putting time in to try and make things better instead of just bitching about why other people's ideas are stupid.
In saying that, I will now put my time into bitch about how stupid this is.... just kidding!![]()
I do have a small worry though and am curious for a talking point if there is anyway it can be improved on. Someone like The Pack being up there scares me because if the clan world ever decides to put a lot of weight on your rankings and everyone identifies it as the official pole, then it will change the clan world essentially for the worst (IMO). Instead of there being a TOFU/BotFM match, or a KoRT/THOTA match, then you would just have all of the clans at the top racing to sign up big wars against the 10 worst clans just so they can get staggering lop sided numbers which appears it would improve their rankings here.
No offense to The Pack, I don't really know much about them, but at a quick glance it seems that they have done little more than beaten up new clans that would probably get a brutally lop sided loss to anyone in the top 10-15.
I am also sorry if I just didn't take the time to understand this well enough and my concern has already been taken into consideration and I just didn't see it.
Anyway, like I said at the beginning. Great work and glad to see someone actually trying to do something about it as well.
So if The PACK is now ranked #7, this would be considered provisional if, within the past 6 months, they had not beaten any clan ranked #10 or better (rank of enemy clan at time of clan war).A clan's rating is provisional if they have not beaten any clan 3 places below their current standing or better within the past 6 months.
This rule would mean that The PACK's score would be official if they either beat one team ranked #7 or above OR two teams ranked #10 or above.A clan's rating is provisional if, within the past 6 months, they have neither beaten a clan the same rank as themselves NOR beaten two clans ranked within 3 ranks of themselves

These results do include all three seasons of Clan League. I never did state what results I was using, but I intend to post the data file to a URL so everybody can see for themselves, and use as a basis for their own ranking systems, to save them time tabulating results.Frederik Hendrik wrote: One point of advice you might want to try. I found out that intergrating the clan league results helped the ranking greatly. The matches theirselves have very small weight, but the total games played in the league are huge. And the beauty is that so many clans play eachother, that it really smoothes out the ranking perfectly.
Tsk Tsk Tsk, Chuuuck my friend, do you and your Tofu robot care to test your theory? Let me know if you are. I think you will find us to be a little more then a cake walk, but then again, who am i to judge. I think you are scared @#$%less that there may be a clan that came out of nowhere to compete with the best of them. We want a high end challenge, so who wants to be the first to beat THE PACK? Or is everyone a little nervous?Chuuuuck wrote:Let me first say I think you have done a great job and I am always happy to see people putting time in to try and make things better instead of just bitching about why other people's ideas are stupid.
In saying that, I will now put my time into bitch about how stupid this is.... just kidding!![]()
I do have a small worry though and am curious for a talking point if there is anyway it can be improved on. Someone like The Pack being up there scares me because if the clan world ever decides to put a lot of weight on your rankings and everyone identifies it as the official pole, then it will change the clan world essentially for the worst (IMO). Instead of there being a TOFU/BotFM match, or a KoRT/THOTA match, then you would just have all of the clans at the top racing to sign up big wars against the 10 worst clans just so they can get staggering lop sided numbers which appears it would improve their rankings here.
No offense to The Pack, I don't really know much about them, but at a quick glance it seems that they have done little more than beaten up new clans that would probably get a brutally lop sided loss to anyone in the top 10-15.
I am also sorry if I just didn't take the time to understand this well enough and my concern has already been taken into consideration and I just didn't see it.
Anyway, like I said at the beginning. Great work and glad to see someone actually trying to do something about it as well.
New clans have to play other new clans or "low-ranked" clans, as no other clan would care to take them on - little to gain, much to lose. Kind of like brigs playing cooks 1 vs 1 all day - won't stay a brig for long even winning the bulk of the games. High ranked clans would have no incentive to play new clans and little incentive to play lower ranked. Get to the top, play 1 war every month or so against other closely ranked clans and they all stay at the top while others can never get higher then a clan they beat. The PACK may not be able to trounce THOTA or BotFM like we have every other clan to date, but I'd wager we would give any of them a run for their money. Would any of them play us? Not if we could only get to #15 or 20 by beating the clans we have played to date even if we had won by 99%. Even at the rate we are going it might be a year down the road before a "top" clan gives us a shot.Frederik Hendrik wrote:Clans (often new ones) that have gathered many points beating low-ranking clans remain the biggest problem in this system. A logic solution would be to never let a clan get to a higher position than the highest-ranked clan they have ever beaten (within the decay-time), regardless of their points. To add "provisional" to the ranking of a clan makes its "real" position unclear and to refuse a clan a higher position than just above the best clan they have ever beaten is both logical and makes them want to play the higher ranking clans.


CC cup "forces" top clans to play lower ranked clans and IMO, CC cup is the best possible way for a new clan to prove their worth and gain entry to the upper echelons. Granted, the Pack is "too new" to have participated in this edition of CC cup, but CC cup 3 will be your golden opportunity to beat one or several top clans and thus validate your inclusion into the top ten.tec805 wrote:The PACK may not be able to trounce THOTA or BotFM like we have every other clan to date, but I'd wager we would give any of them a run for their money. Would any of them play us? Not if we could only get to #15 or 20 by beating the clans we have played to date even if we had won by 99%. Even at the rate we are going it might be a year down the road before a "top" clan gives us a shot.
That is a good point... I wish the next cup started tomorrow but I think all of us at "The Pack" are willing to be patient... Obviously this ranking system will be a bit flawed due to this very argument but it is a great start!! hats off to all involved in putting this together... We look forward to our next challengeHamanu wrote:CC cup "forces" top clans to play lower ranked clans and IMO, CC cup is the best possible way for a new clan to prove their worth and gain entry to the upper echelons. Granted, the Pack is "too new" to have participated in this edition of CC cup, but CC cup 3 will be your golden opportunity to beat one or several top clans and thus validate your inclusion into the top ten.tec805 wrote:The PACK may not be able to trounce THOTA or BotFM like we have every other clan to date, but I'd wager we would give any of them a run for their money. Would any of them play us? Not if we could only get to #15 or 20 by beating the clans we have played to date even if we had won by 99%. Even at the rate we are going it might be a year down the road before a "top" clan gives us a shot.


hmm, I dont understand this perfect. if you changed only scoring system for clans that played 1-2 wars, how then KORT can loose 28 points, and KORT never played vs a clan that had 1-2 completed wars, so practically that change should not have any effect to KORT.FarangDemon wrote:I believe I've come up with a solution that prevents clans from rising too far to the top of the rankings from beating brand new clans. I've updated the rankings in the OP if you want to check it out.
I changed the way basis points were calculated for challenges where 1 or both clans had completed less than 2 wars. If this is the case, I divide the "delta" value in half. What is the delta value? The delta value is either added or subtracted to your opponent's score, depending on whether you win/lose, in order to determine your basis points for that challenge (which are then weight-averaged together to determine your overall rating).
Since I'm using 200 points as minimum delta and 600 points as maximum delta, this means that normally, if a clan beats another clan that is rated 1000, the basis points they'd get range between 1200-1600 depending on the margin of victory. However, if they lose, they'd have something between a 400-800.
With my update, if one clan has concluded less than 2 wars, the basis points one would get for beating them (if they are at 1000) would range between 1100-1300. Likewise, if one lost against this clan, one would have between 700-900 for that challenge.
Since we don't really know how strong a new clan is, I think it makes sense to set tighter upper and lower limits on the ratings obtained from them - they could be vastly overrated or underrated.
After implementing the change, nearly all ranks remained the same. The only effects were:
1) Pack drops from #7 to #10
2) KoRT's lead over TOFU shrinks from 31 to 3 points, essentially a dead-heat
3) TSM ties AOC for 7th (instead of trailing AOC 1235 to 1254)
*It says AOC is 8th but this should say 7th. When I wrote the script I didn't anticipate ties so I'll need to fix this.

Good question. It's complicated.josko.ri wrote: hmm, I dont understand this perfect. if you changed only scoring system for clans that played 1-2 wars, how then KORT can loose 28 points, and KORT never played vs a clan that had 1-2 completed wars, so practically that change should not have any effect to KORT.