



Draft: 6/7/11
Gameplay Stamp: 28/8/12
Graphics Stamped: 26/12/12
XML Stamped 22/7/13
Beta 14/8/13
Map Name: 1588 - Spanish Armada
Mapmaker: cairnswk
XML: nolefan5311
Number of Territories: 229, starting positions 48 (possibility for 12 players of 4 each)
Special Features: Classic gameplay, Bombardments, Ranged Attacks, Starting Neutrals
Fonts: Serifa BT (map) , Book Antiqua (legend), Monotype Corsiva (Title, Headings, Annotations)
Software: Fireworks CS3, text - Illustrator CS3
What Makes This Map Worthy of Being Made:It is a classic battle that deserves a place on this site.
Spoiler
1. The location is unique for CC - no English Channel maps
2. The concept of having a treasury to build the navy
3. This battle has not previously been attempted
1. What is your map about?
This map attempts to provide some overview of the frauted invasion of England by the Spanish in 1588
2. Why are the events taking place? The attempted invasion is part of the Religious Wars between Protestant England and Catholic Spain - aided by both Protestant and Catholic sides in the Netherlands.
3. Who are the characters in the map? The principle characters (and fleets) belong to Elizabeth I of England and Philip II of Spain. Each side has 6 generals (2 on land) with Shields/Coats of Arms as indicators on the map.
4. Where does it take place? The battle mainly takes place in the English Channel (although this map has factional sides operating from the Netherlands also).
5. When does it take place? June to September 1588
How will the events unfold? Naturally, players will attempt to wipe each other out by maneuvering through the playable spaces.
Small - 920W x 775H:
Large - 1023W x 864H:
Current V45 Small

Test 88s for V39 xml


Test 888s for V39 xml

CB Versions
Previous Versions
http://i155.photobucket.com/albums/s282 ... a_v34S.jpg
http://i155.photobucket.com/albums/s282 ... a_v33S.jpg
http://i155.photobucket.com/albums/s282 ... a_v32S.jpg
http://i155.photobucket.com/albums/s282 ... a_v31S.jpg
http://i155.photobucket.com/albums/s282 ... umbers.jpg
http://i155.photobucket.com/albums/s282 ... umbers.jpg
http://i155.photobucket.com/albums/s282 ... umbers.jpg
http://i155.photobucket.com/albums/s282 ... a_v27S.jpg
Nomeclature
Beacons -> Beacon Penzance, Beacon Eddystone, Beacon Plymouth etc....
Treasury -> Sir Martin Frobisher M1, Sir Martin Frobisher T1, Sir Martin Frobisher T3, Sir Martin Frobisher T4, Sir Martin Frobisher T5
Command Vessels -> Santa Ana Stern, Santa Ana Bow
Land Bases -> Truro LB, Penzance LB, etc, with exception of LB Army Brussel
Supply Ships -> SS Banzana, SS David etc.
Gameplay:
Players naturally battle conquer neutrals to activate bonuses, and then can fight over battle grounds as marked in the bonus section.
A feature of gameplay for any player starting on the British areas is the lighting of the land beacons, and subsequent gaining of the bonuses. Beacons can be lit only from open-top squares or from one-way arrows from another beacon.
- Impassable are the blue areas of sea as marked; trees, and non-white sections of the command vessels.
- SS = Supply Ship
- LB = Land Base
- LA - Land Army
- M = Monarch
- T = Treasury
- The Treasury squares are named based on the owner (shield at top of column) and level of treasury conquered i.e. Medrano +1T,+3T,+4T,+5T
- The Monarch square is named based on the owner (shield at top of column) and +1M
- All other vessels and territories have their own names - classic style, with Command Vessels occupying two territories Bow and Stern
- Each player starts with:
- a Monarch territory e.g. Medrano +1M
a Supply Ship or Supply Base e.g. SS Bazana
Captaincy of one half of a Command Vessel e.g. Capitania Bow
and one other ship e.g. Diana
- a Monarch territory e.g. Medrano +1M
- Each player's Monarch territory can assault sideways to build-up their treasury.
- Treasury units (armies) can assault (and fort):
- sideways one-way (to build bonuses)
from any treasury square to same player's Command Vessel (both Bow and Stern)
from any treasury square to same player's Supply Ship
from any treausry square to same player's Land Base (if applicable)
- sideways one-way (to build bonuses)
- Each Command Vessel:
- must hold both Bow and Stern of each vessel to gain that Bonus
from both Bow and Stern, can assault adjacent regions any player's Monarch square
- must hold both Bow and Stern of each vessel to gain that Bonus
- The Losing Condition: Players failing to hold any non-treasury region and either bow or stern of a Command Ship will be eliminated
- Starting Numbers:
- There are 229 (i think from preliminary xml count) territories on this map - outside the golden number range.
However, most of these will start neutral, with the exception of the starting territories.
Starting Neutrals: 181
On the Monarch and Treasury seection, neutrals are 6,5,7,8,9 respectively - these once conquered provide the armies (money) to bolster your conquering abilities.
On the map, neutrals are mostly 1, with the exception of 2s to help balance gameplay by making it harder to conquer command ships early in the game.
Starting positions:48
2P-16 / 7P-4
3P-16 / 8P-4
4P-12 / 9P-4
5P-8 / 10P-4
6P-8 / 11P-4
12P-4
There are 4 starting territories per player and there is a range of 12 players on this map.
- There are 229 (i think from preliminary xml count) territories on this map - outside the golden number range.
Versions & Initial Draft:
Only Versions 2,5, 7 and 9 are available before re-design.
Spoiler
http://i155.photobucket.com/albums/s282 ... _clear.jpg
http://i155.photobucket.com/albums/s282 ... a_v09S.jpg
V7 7/7/11 Small map: 1023W x 891H
http://i155.photobucket.com/albums/s282 ... a_v07S.jpg
V5. 5/7/11 Small map:950W x 825H
http://i155.photobucket.com/albums/s282 ... da_v05.jpg
V2. 25/6/11 Small map:950W x 825H
http://i155.photobucket.com/albums/s282 ... da_v02.jpg







