Moderator: Cartographers

Funny story: Back in the day, Conquer Club apparently got permission to make a Westeros map. Nevertheless, despite popular sentiments, I'd need two hands to count the number of times it's been suggested.The Bison King wrote:Names would need to be changed but that would be super easy.
Back in the day, Conquer Club apparently got permission to make a Westeros map.
Absolutely! I'd love to collaborate on this idea with you. I'm 100% behind this.Evil DIMwit wrote:Oh, that is really nice.
So how do you wanna play this? Combine the two?
Maybe, that begins to make things pretty complicated. Also I think we should focus on Westeros and the 7 kingdoms. I think we should start with what we've got and maybe bring in this idea later.- Having Free Cities mercenaries as an extra 'continent', needing a port on the eastern coast to benefit from rather than a Great House
This is kind of a clever idea. I was thinking about making Pike 1 territory and making their other territories boats, but I might like your idea more.- Make the Iron Islands one territory and have their bonus be +1 for each 2 or 3 territories on the western coast
Yeah, It's a cool idea but it might be too much. It'd be so cool if holding Vary's could lift fog of war for you, but obviously that's not an option.- Different territories in King's Landing having different effects (e.g. Master of Coin giving a multiplier for mercenary bonuses, Varys bombarding other King's Landing territories or some such. I don't know that I can think up enough special powers for each territory, though.


This was actually sort of my thinking. Not so much a "reinactment" of the book but dropping you into the world right as the Targaryen's are leaving power, and seeing who takes the throne.but we could go for a reenactment of Robert's Rebellion.
If that's the case, I would also remove the whole King's Landing inset as the politics in the Landing is less interesting than during the book.