Moderator: Cartographers

I believe they are more than clear on the map with what you get for what territs you hold regarding the river warriors.theBastard wrote:now when we know what bonus is what it is clear![]()
then Victor has point here - the large iButhos will give big (also quick) bonus.
Sully, I am in a quandry on why people think this is so hard to understand. I will add the word any to it so it will readVictor Sullivan wrote: Okay, wow, I totally misinterpreted that on the map. When a map says,I expect to receive 2 troops for holding a king and 2 territories in its iButho and 4 troops for holding a king and 3+ territories in its iButho. You need to be much more clear. Plus, I'm not so sure you want to make the bonuses so easy in the larger iButhos, do you? Just something to ponder. I'll have further comments on the matter later.King with 2 territs in same iButho =+2
King with 3 territs in same iButho =+4
-Sully
The pink is the same as the army circles. I do not like it either so it is coming out.Sniper08 wrote:whats up with the pink font?im not a fan of it.
as far as legend goes i do think the ibutho terr bonus needs to be explained better.

maybe but i think the army circles make it look better IMOisaiah40 wrote:I think you can do away with the army circles all together. I think the numbers will be easy enough to see on the background.
maybe put escalating upward in that order or you can use 2 more examples from the scale i.e. 4 terr +4 ,5 terr +6.idk how much more clearly u can make it.The pink is the same as the army circles. I do not like it either so it is coming out.
Thanks Sniper, I am not sure how to word the bonus if forced to change it but I cannot see any reason to do that apart from what I have posted above.

I will post two versions tonight. One with and one without. Not really fond of them but I am now so used to seeing them, the map looks strange without them in.isaiah40 wrote:I think you can do away with the army circles all together. I think the numbers will be easy enough to see on the background.
Look at the Pearl Harbour map. This is the same type of bonus as with the planes so if I put any 2 or any 3 in, it will be worded in the same way.Sniper08 wrote:maybe but i think the army circles make it look better IMOisaiah40 wrote:I think you can do away with the army circles all together. I think the numbers will be easy enough to see on the background.
maybe put escalating upward in that order or you can use 2 more examples from the scale i.e. 4 terr +4 ,5 terr +6.idk how much more clearly u can make it.The pink is the same as the army circles. I do not like it either so it is coming out.
Thanks Sniper, I am not sure how to word the bonus if forced to change it but I cannot see any reason to do that apart from what I have posted above.






Easy enough to code less starting positions for 1v1 games. Reduce it to 20 starting territs giving 6 deployable troops. Changed the first post to reflect that.Sniper08 wrote:only 1v1 are a problem as anyone who goes first on this map is gonna surely win the game with 9 starting troops.is there any way to reduce that to 5 or 6 for 1v1s?










