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nagerous wrote:Dibbun is a well known psychotic from the forums
Army of GOD wrote:Congrats to Dibbun, the white jesus, and all of his mercy and forgiveness.
Jdsizzleslice wrote: So you can crawl back to whatever psychosocial nutjob hole you came from.
Care to elaborate as to why it is morally wrong? i would like to hear more reasoning for this.Dibbun wrote:The Callouts forum is your friend. Make it private and post about it so you people have to request the pw to join.
Agree with Pelo going difficult, but any sort of rank filter is morally wrong.

People don't like the idea of a rank filter for the following (general) reasons:jammyjames wrote:Care to elaborate as to why it is morally wrong? i would like to hear more reasoning for this.Dibbun wrote:The Callouts forum is your friend. Make it private and post about it so you people have to request the pw to join.
Agree with Pelo going difficult, but any sort of rank filter is morally wrong.
And if you make games private then they seem to take a huge while longer for anyone to join them
My friend and potential future lover, squishyg pointed this out in that thread:Victor Sullivan wrote:Not happening, I'm afraid.
http://www.conquerclub.com/forum/viewto ... 1&t=122108
-Sully
I would gladly concede this point if not for one factor. I believe that CC has the critical mass of low ranked players that there'd be plenty of games open/filled quickly. And its not like we would need to make a ton of restrictions that would be frustrating. Even if you just had a 1600 plus option then that'd be good. Or if you want to start at 1800 plus or 2000 plus. Heck start at 3000 plus for all I care. Right now most of the 3000 plus players are just battling themselves anyhow. At least eliminate that hassle of callouts and give us a fun option to shoot for.squishyg wrote:I think the concern with this suggestion is that new players would be frustrated by the lack of games they would be allowed to play if such a filter was put in place. If new players don't join, new premium accounts don't get purchased.
I could bring it up with the higher ups if people truly believe this map should be included in the "Non-joinable" list for New Recruits.jammyjames wrote:Any thoughts on the Pelo war move suggestion?
Then i get targeted by the lower ranksgreenoaks wrote:make the games Term instead of Standard and you won't get any NR's

This comment shows a deep misunderstanding of the official response. We do not reject rank filter because we don't care what the community wants -- we do it precisely because we care about the community. As you point out,I know the official response on this matter has been a resounding "We don't care what the community wants, you can go f*ck yourselves."
If the majority of the players are low ranked, then whatever decision we make on the rank filter should be what makes the most sense for them, not for the comparatively small minority of players who have high ranks. If we can improve the experience for both at the same time, great; but if we have to choose between one or the other, and our goal is to help the community (as you describe it), then the obvious choice is to improve the experience for the majority: the lower ranked players. Your own comments should make it obvious why we feel this way:tkr4lf wrote:The majority of the players on this website are ranked below sergeant, so I'm sure they could all play together just fine.
If we create the rank filter, it's going to be a lot harder for lower ranked players to get games with higher ranked players, precluding them from "getting better" and creating a rift between the two sides of the community. This is antithetical to the goal of the site -- we want to create an inclusive community for all, not a segregated community where there's a clique of players who only play each other and then everybody else.You don't get better at a map/setting by playing people who suck. You get better (generally) by playing people who are at least evenly matched with you, if not better than you.
Morally wrong? I don't think so.Dibbun wrote:The Callouts forum is your friend. Make it private and post about it so you people have to request the pw to join.
Agree with Pelo going difficult, but any sort of rank filter is morally wrong.

In regards to this, i completely agree with what you are saying, however i do not feel pelo war should be available for 4, 5, 6 + player games.emelar wrote:Pelo difficult? On my first game there Blitz wasn't able to kill me off until waaaaayyyy into the 2nd round. So, yeah, it's difficult, but in support of lower players having access to playing those higher players who will join a public game - I learned more in that one game from seeing what Blitz did than I have on any other map from a single game. My team won the next two games (against different players) using that. It makes the point exactly that playing higher level players can teach the lower levels well and more quickly than against equals who share the same less effective strategies.
Of course, I'm partial to the SoC attitude... "teach a cook today, lose to an officer tomorrow". If you want to play more challenging players, make them into challenging players.
If not, go for private games or join the last 1 or 2 spots on a public one after seeing who is in the game and send an invitation. You can even make your own game and keep an open invite, then cancel the invite if the mix turns undesirable in your eyes.


Yes, if implemented I would have maximums and minimums. You can only block a certain number of ranks/points away from you.jammyjames wrote:You would get abuse of the system this way, people would foe players above a certain rank so they could farm the crap out of low rankers!