mibi wrote:qeee1 wrote:I like this map more than san fransisco, though I want to see this map finished more than any other map, except perhaps for Japan...
Please finish it qwert...
your a little late to the party qee
Actually I posted several times since it went abandoned. Here's another, only this time I'll rant some more.
The problem for qwert is:
1) He can't understand english so well so it's probably difficult for him to understand the reasoning behind the proposed changes
2) Same reason means he can't refute the proposed changes
Only nobody makes any allowances for this, as people have said certain people have been extra picky with this map.
To look at the latest batch of proposed changes:
Ok, first thing I'm going to mention is the territory names since they seem to be the latest issue. I'm fine with all of them except for one... Isthmus of Perekop. It's quite long and I'm wondering what sort of impact it will have on the drop-down menu. Would it be a problem to just call it Perekop?
That's an issue for the xml, not the map itself, for example on Middle East, Isreal and Palestinian territory is just Isreal and PT for xml purposes.
The colour of Stalingrad Army is bothering me. It's pretty awful and unless it has some significance I'm sure you could come up with a nicer shade of green.
What? I've always thought the map was pretty, and the colours really suited it. Also if it bothered you that much why didn't you bring it up way earlier?
Another concern is the army shadows. They pratically disappear in von Rundstedt Army and it's something that I think could be fixed in one of two ways. Change the shade of the army shadows themselves or change the shade of von Rundstedt Army so the shadows are more visible. The shadows also seem to have a faint white edge on them which gives them a rough/aliased look.
It was already decided the army shadows were fine back here:
http://www.conquerclub.com/forum/viewto ... &start=945
The other major issue recently was the borders. These still appear to be a problem. I wonder if reducing the opacity of them slightly would help.
The borders aren't really an issue to me, they seemed fine to me jagged, and fine to me after blurring. I doubt many people want to see them further refined.
It was mentioned some time ago (by I can't remember who) that the legend shadows could possibly be changed. I don't mind the legend staying as it is, but I would like to see the helmets and star given a shadow as well to lift them off the board like the rest of the legend.
Maybe... without the map to hand I can't really comment.
I'm not sure the sea labels are needed. They kind of look cramped in there.
That's a fair point.
eh someone said something about the title being wrong or something
The title is fine. Was a fairly lengthy discussion of it.
fireside said something about bonuses
eh... can't judge without map.
Your map has been in Final Forge but when you put the map on vacation you lost your Final Forge brand. You will need to earn it again before progressing to the Quenched stage I believe.
This seems a bit rediculous, a map is nearly ready, but when you take a break it's suddenly less ready.
I think much of qwert's frustration comes from the fact that every time he implements a change some new thing pops up for him to change. At this stage it's just nitpicking.
You have to stop being so stubborn and admit they arent good enough for CC yet.
Last 3 maps: Senate Map, Mountains and Chinese Checkers...
Graphically these maps have no mistakes and are near perfect
Siege Map is also another perfect map nearing completiton...
Im sorry but your map hasnt reached that standard yet....Why should foundry changes its standards just for you.
Honestly I think this map is just as "graphically perfect" as those maps. Look at the senate and tell me it looks better. Seige is awesome though, I'll give you that.
There's my rant on the matter. Honestly I would have loved to play this map around page 50, everything since seemed unimportant.
I hope qwert will come back to this.
Changes that could be implemented:
Removal of sea names
Give shadows to helmets
look at bonuses.
I don't see any justification for any of the other suggestions.