Moderator: Cartographers



Just take the number of playable regions and divide that by the number of players (with the exception of 2-player games, which is the same as a 3-player game, since 1/3 of the map is dropped neutral). Any remainder should be dropped, as the extra territories would start neutral 3.QoH wrote:I still don't understand how to name how many territories per player per game type...
How large is the file?QoH wrote:Update: Pages doesn't let you save it as .xml, so I copied everything to Text Edit (The Mac version of Notepad I assume) and saved it as an XML file. All good until here.
I opened up Chipv's XML Tool, and I hit browse, and load file (I made sure I selected the right one). I get an error that says my file is too big.
Anyone have any ideas as to why this is happening?

You don't need to.QoH wrote:I know how to CALCULATE how many territories... I don't know how to WRITE it in the XML file.
Could you upload the file?QoH wrote:It's 247 KB... about 25 pages in a Pages Document.


I wouldn't worry about the XML right now until this gets into Final Forge. Gameplay and graphics still need to be work out, and there is sure to be changes to the gameplay between now and then.QoH wrote:http://h1.ripway.com/QoH/Denmark%20XML.xml
It shows up funny though... Not the way it is in Text Edit...


ok, thanksblakebowling wrote:Pages/Text Edit aren't plain text editors, they're document editors. So they put in additional tags for the purpose of formatting documents.
Follow the instructions here to make Text Edit a plain text editor.
