Isthmus of Perekop
I got no response to this, but if it was shortened, it would be a 10 second job.
As stated you can change the xml to reflect this. I think it's fine the way it is, I guess it should be left up to the authors discretion whether to rename it on the map, or just abbreviate the xml.
Opacity of Borders
Again, I got no response. Again a 10 second job that would potentially solve the problem. All I wanted to see was an example.
The borders looked pretty fine jagged, they looked fine blurred. What exactly is the problem with them, aside from saying "they don't look quite right"
Stalingrad Army Colour
It doesn't matter whether I mention this on the first page or last one, it's still something to consider. A pretty simple request that is another 10 second job.
Ok, well it wasn't so much the fact that you only pointed it out now, as the way you said it really upset you or something. I mean obviously it's not a big issue if you only noticed it now.
That said, maybe you have been living under a rock all this time, so your suggestion is valid. Well I disagree, I don't think it's an issue anyway, the colours are fine.
Army Shadows
Have been discussed many times and there's two simple solutions. Like Stalingrad Army, take 10 seconds to slightly change the colour of Rundstedt Army or take the possibly longer approach and slightly change the colour of the army shadows.
Was agreed upon they were fine the way they were by the majority.
Legend
Not a big issue, but a pretty simple request to see the impact of some shadows. It doesn't matter if it was done before, the map had been in development and it changed along the way. Something that was decided against on an older version of the map may be more suitable on the latest version.
I don't think that map hasn't changed that majorly so as to make a difference between them looking good now and not looking good then.
Sea Labels
I think the map looked better without them. Simple.
Eh, I dunno, if it makes the map look bad they should be taken away, if it makes it look good they should stay, I'm not sure which I prefered.
Signature
I asked a very simple question and coped verbal abuse in return. I made no kind of suggestion that the text and images should be removed, I just wanted to know what they were and what they represented.
ok, well whatever he explained they had some meaning to him so they're fine, not an issue now.
Now, they were all my major concerns and things I would've liked to seen worked on or at least discussed. This map was so close to Final Forge / Quenching but qwert threw it all away over some friendly suggestions. Full responsibility for this maps current status lie with qwert, nobody else.
It's not 100% qwerts fault, I think... for example taking away final forge, what was that about? Humley argued the case there pretty well. The attitude seems to be one of zero tolerence, and endless requests, which isn't conducive to map making.
As for the bonuses, well I'll have to see the map again before I can comment, but if it was discussed a length there's probably a reason the bonuses are the way they are. For example, perhaps there's easier access to another continent from the first one. Or perhaps the different areas that can attack the continent are all around one area instead of spread out. Or perhaps it was due to the numbers of territories in each continent, or to create/offset balance. such as with the classic map, europe has 4 borders, compared to 3 for america but america has more territories and hence the same bonus.
To conclude, the two issues which could be looked at are:
1. Bonuses
2. sea names
everything else seems fine.