safariguy5 wrote:I chose Ballot Voting (which I think should be renamed Secret Voting).
Last Wills could be gamebreaking, especially if the town investigative roles survive until the late game. I would consider doing it if the Last Wills were restricted to humorous stuff only, but mafia could potentially be very handicapped if town is able to reveal game information.
Potentially could work in a multiple faction game with say 2 mafia factions and maybe an SKer.
Day PM's again, could be gamebreaking. There are Daymason roles, but I could potentially see Day PM's be used by mafia to swing the game against town. Coordinating their voting could endgame early if they manage to coordinate a speedlynch.
And using the Quicktopic is something I have seen mafia players use before. Could work, but in a game like that, the Town Spy is almost guaranteed to be in the game, and he could be used in a super version of Follow the Cop because he's not roleblockable.
Secret Ballots - Yeah I definitely want to do this in the near future. Definitely gives some more mystery and I think a little edge to mafia. Requires a moderator to be more active and give vote counts more often.
Last Wills - I agree could be game breaking. Yeah I remember, they are normally more humorous than informational. And since we are on a thread people can post anyway. Definitely not a big tool.
Day PMs - Yeah the more I think about this, it gives a lot more power to the
skilled players in the game. And we like this community open to all. Maybe I will do a test run in a clan mafia before trying it publicly.
Quicktopic - I think I am going to use this more often regardless if there is a spy in the game or not. Like I said above, it allows the moderator to see game progression a little easier, without having to be copied into all PMs amongst the mafia. Also allows them to be published after the game is over.