"What's a set of spoils? You earn spoils at the end of every turn in which you successfully conquer a region, just like reality! These spoils each represent a region on the map and can be blue, green or red. If you acquire 3 spoils of any one colour, or one of each, you now have a "set" of spoils which you may exchange for additional troops at this time. The value of these spoils depends on which spoils game option was chosen: escalating or flat-rate. You also get a 2 troop bonus on any region that you own if it is represented in the set."
Spoils will show up in the bottom of the action-part of the page, and they just consist of the name of the territory in a specific color.
Nuclear spoils are fun for a change, but they need a different tactic since you don't want to kill your own territories by accident etc., but because spoils are unique on most maps so your troops are pretty safe on a territory you own the spoil of.
Wahawk wrote:Where are these spoils located?
Where do I find them?
What good is a nuclear set if it doesn't give troops?
DA
nukes simply remove entire stacks from the field. your opponant has a defending stack that annoys you? be lucky, get the right spoils and break his bonus and remove his stack without even risking a single unit.., then waltz in and occupy
Wahawk wrote:Where are these spoils located?
Where do I find them?
What good is a nuclear set if it doesn't give troops?
DA
nukes simply remove entire stacks from the field. your opponant has a defending stack that annoys you? be lucky, get the right spoils and break his bonus and remove his stack without even risking a single unit.., then waltz in and occupy
He's getting the hang of it a little better. We've been PM'ing. He has had many questions.