Moderator: Tournament Directors
The fairest 1v1 maps are also the most complicated, so I wanted a map that was somewhat large to provide chances for both sides, but not so complicated as to scare people away (trying to make this a fun and accessible tournament). Perhaps if people end up liking the format I'll run a second one with more complicated settings.Leehar wrote:Lol, with your maps, looks like a lot of these will be(and are being) decided by who goes first

I agree, but on the flip side it's much easier to play strategically and come back from a deficit when you have 6 troops vs your opponent's 8, whereas in a smaller map coming back from a 3 vs 5 deficit is much harder, since you're at almost a 2:1 disadvantage. There have actually been quite a few games where the person going 2nd has won, I'm keeping a tally on the first page and will send out statistics at the end of each round.Leehar wrote:Idk, I'm just seeing in such large maps where you're starting with 5-8 troops on your first turn, it seemingly gives an even more impregnable advantage? the propensity to destroy your opponent before he starts seems to be huge


Nevermind. I rallied in a very tough first-round matchup.angola wrote:What are the damn odds that I have to go second in all five games in the first round?
I'm about to be knocked out because of it.


