look at the first 5 pages please...mibi wrote:how is this different from BeNeLux?
Moderator: Cartographers
The thickness of borders is certainly an issue for me. Look specifically at the river by Biesboch, The south eastern corner of De Baronie and pretty much all of Zeeland. The thickness should be consistent but it look pretty out of place. Borders are a little pixellated, especially in Holland. Also, the texture seems to not be present in the river as it moves east.Lone.prophet wrote:
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
cummon lone, dont pull a qwert. guiscards right, whether the river texture (on the brown) is just hard to see or missing it needs to be fixed. and for the map to look its best the borders need to be uniform. there is still also the problem that the black river border doesnt completely meet the border of betuwe. this also occurs in the top right corner of the map, between the brown and groningen.Lone.prophet wrote:i dont see a problem with the thickness of the border and the texture is there in the river only reall hard to see cause the river is small
THE RIVER HAS EXACT THE SAME TEXTURE AS THE SEA just listenEnigma wrote:cummon lone, dont pull a qwert. guiscards right, whether the river texture (on the brown) is just hard to see or missing it needs to be fixed. and for the map to look its best the borders need to be uniform. there is still also the problem that the black river border doesnt completely meet the border of betuwe. this also occurs in the top right corner of the map, between the brown and groningen.Lone.prophet wrote:i dont see a problem with the thickness of the border and the texture is there in the river only reall hard to see cause the river is small
youve got a great map here, almost finished. dont lock up now.

that isnt a trivial miss by any means...its relatively large.im glad you guys are around to point things that 95% of players would miss and 99% would care less about.
most of the map makers aren't graphic designers eitherluckiekevin wrote:well 95 percent of the players aren't graphic designers.mibi wrote:im glad you guys are around to point things that 95% of players would miss and 99% would care less about.
dude, even this lil kid i know could tell there was no texture in the river on the brown neutral area... maybe you need to check it again, or maybe post a new pic?...Lone.prophet wrote:THE RIVER HAS EXACT THE SAME TEXTURE AS THE SEA just listenEnigma wrote:cummon lone, dont pull a qwert. guiscards right, whether the river texture (on the brown) is just hard to see or missing it needs to be fixed. and for the map to look its best the borders need to be uniform. there is still also the problem that the black river border doesnt completely meet the border of betuwe. this also occurs in the top right corner of the map, between the brown and groningen.Lone.prophet wrote:i dont see a problem with the thickness of the border and the texture is there in the river only reall hard to see cause the river is small
youve got a great map here, almost finished. dont lock up now.
and i really dont see different in borders really
with graphic disasters already in play like Montreal and Indochina, every map in the forge is already a 150% improvement. If a map has reached a basic and elevated level in terms of graphics, like this one has, any gripes over graphical minutia only stalls the process, at least in my opinion. Remember the only people who will be as critical as the foundry members, are... the foundry members. If one day I see a post in the bug forums that says [Bug] Bug in Netherlands map! river part has no texture! ... well then i'll eat my words.boberz wrote:the fact 95% of people dont notice shows how good the system works because then the maps become near perfect when before they were only average
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
We can't force cartographers to do maps, Ruben, but I think I might take a look at revamping one at some point, and you could yourself if you had the time. It is also a good idea for cartographers who have good graphical abilities but lack a great idea to get started on. I was going to suggest a revamp to DiM, as he seemed stuck for ideas for a while, but he seems to be cracking on with his treasure map now.Ruben Cassar wrote:Only Middle East is getting a revamp as far as I know. In the map foundry process I suggested that all should be revamped but no one commented on that post.boberz wrote:those maps are gradually being re-done.
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
actually i'm still stuck.Guiscard wrote:I was going to suggest a revamp to DiM, as he seemed stuck for ideas for a while, but he seems to be cracking on with his treasure map now.
