Moderator: Cartographers






Haha, I'm definitely not saying scrap. I think you are right on the clean style, I just think you've got a lot of skill that you can use to keep this map clean, while differentiating it from your earlier work.natty_dread wrote:Well, I'd rather look at it from a functional perspective. I think the style works for the map, I have a pretty good vision of what I want to do here graphically, and just because it may have some superficial resemblance to some of my earlier work (which shouldn't really be a surprise, you know) it shouldn't be a reason to change something that works. Don't fix what isn't broken, you know.
Don't worry, it'll be unique enough when it's done.AndyDufresne wrote:Haha, I'm definitely not saying scrap. I think you are right on the clean style, I just think you've got a lot of skill that you can use to keep this map clean, while differentiating it from your earlier work.natty_dread wrote:Well, I'd rather look at it from a functional perspective. I think the style works for the map, I have a pretty good vision of what I want to do here graphically, and just because it may have some superficial resemblance to some of my earlier work (which shouldn't really be a surprise, you know) it shouldn't be a reason to change something that works. Don't fix what isn't broken, you know.

I was going to do it later, after I make sure the colours are CB proof.zimmah wrote:color-code the legend, makes it easier to understand which zone is which continent.

It already has superbonuses. Look at the groupings in the legend.Industrial Helix wrote:Hurm... cool. I like it so far but I think it still needs a little something. Maybe throw in some superbonuses? Capitals?


1. Space constraints. The image height is 1000 already pixels, which is the maximum.thenobodies80 wrote:If possible can you add also Java? Why you left it out?![]()
They are analoguous to antarctic on World 2.1. They provide some extra mobility on the left side of the map.thenobodies80 wrote:African territories don't convice me, what's the reason to have them?
Glad to hear that.thenobodies80 wrote:In any case very nice start natty, I like this map.
Understandable, however they will be clearer once the bonus numbers are in.AndyDufresne wrote:Oh, perhaps Helix, like myself, thought the Super-Bonuses were Heading/Division titles for easy reference.

Yes but it still falls outside the current cropping.thenobodies80 wrote:I didn't mean the whole australia. I posted the Wallace line (in red on the image)because it is the imaginary border between asia and oceania, java is on the asian side
But the small map height restriction is 800 px.thenobodies80 wrote:About space you have other 200 px if you want : SUPERSIZE LARGE MAP: WIDTH up to 1400 px ; HEIGHT 1200 px


Small bonuses are needed too. I think it's best when there's a variety of sizes between bonuses, which applies to superbonuses too.lostatlimbo wrote:Why did you decide to split Eastern Europe into its own tiny super bonus?
Nopes, Italy is definitely considered a part of mediterranean countries. You might have a case on Romania, though.lostatlimbo wrote:move Italy & islands into Central Europe (which is more accurate anyway)
I meant specific locations where impassables should be. If you have any suggestions I'll hear them.lostatlimbo wrote:You asked for more impassable suggestions, so I'll again suggest tundra.
Heh... thanks. I love making textures. It's kind of my specialty...lostatlimbo wrote:PS - the textures and depth of the oceans and seas are AWESOME.
Angora is the old name for Ankara (while Angola is a whole another country), also refers to the general area where Angora sheeps live. It just seemed weird to name it Turkey when it's not all of Turkey... But I guess I could just call it Anatolia.Victor Sullivan wrote:I'm not familiar with the term "Angola" used to describe that region
Maybe that's because Austria kind of also includes the Czech. Anyway. Borders can be fudged whenever it benefits gameplay clarity. You should know this, Victor.Victor Sullivan wrote:the border between Austria and Germany looks way off
Nah, 1 territory bonuses are fine. Again, I like to have a scale of bonuses. From 1 territory to 12. Anyway, Baltics isn't really an Eastern European country. It's it's own region and deserves to be recognized on this map, I feel.Victor Sullivan wrote:I'm not too keen on the Baltics having their own one-territory bonus area. I they'd best be combined with "East Europe".
First of all... I don't subscribe to the MrBenn school of mapmaking. I don't think it suits any purpose to make a map where 1 country = 1 territory. I feel it's counterintuitive... in what world does it make any kind of sense that 1 army can hold the entirety of Russia, while that same army is also required to hold a place like Kaliningrad or Vatican? This is just my opinion... Europa is an ok map but not the kind I would make.isaiah40 wrote:It seems funny to see East India instead of Assam, and combining Jordan and Israel.
Thanksisaiah40 wrote:Anyways this is obvious so here is what you have asked for.
