
Moderator: Cartographers


Your one of the bosses now. Pull some strings pleasethehippo8 wrote:Yeah, sharp! I was wondering what happened to this ... I wanted to play it before Christmas (wanted to see your Christmas theme!!

No problem. I know you are very busy with that humongous map of yours.isaiah40 wrote:Sorry for the delay, I will take a look again at this this evening.

Changed the colour as requested. Ran it through the CB tests to make sure it works and is good to go.isaiah40 wrote:This is looking like a relatively simple map IMHO! The only thing I see is the white lines could be changed to a different color, that is color blind safe of course. I'll have my other cohorts take a look at this as well.


Top Score:2403natty_dread wrote:I was wrong



thanks, with that graphic you posted, do you mean for the small map. Remove the 3 and place the knight there instead? Or make the map overall look like a two tone monster?isaiah40 wrote:How about doing something like this:
That being said, I move my knight from B1 to capture this at C3!
Congrats!!

Sorry! This I'd do.koontz1973 wrote:Remove the 3 and place the knight there instead?


Top Score:2403natty_dread wrote:I was wrong


I am right there with you matekoontz1973 wrote:Sorry for all of tyhe delay with this in getting back to you all. Been super busy with the end of year at school. Sure you all remember putting on plasys and stuff, try doing that with 12 classes of different ages. Bloody nightmare. Friday is the last day for this year so will try to get all things included.
Top Score:2403natty_dread wrote:I was wrong
Spacy background?natty_dread wrote:How about a giving it some 3d-perspective? Like tilting & rotating the board slightly, then giving it some kind of deep, spacy background...
For you, you show off.DiM wrote:a simple glass board is easy to make



The coat of arms are really just there for decoration. With gimils note about trying to find a theme for the map, the title of knights brought about the new look.natty_dread wrote:What exactly are those coats of arms? Are they chess related in some way?
Anyway... why such strong bevels on the chess squares? A chess board is flat, so the only bevels should be on the edges of the whole board, not on individual squares... and even that bevel shouldn't be that wide & strong.
So what I suggest: get rid of the individual bevels on the squares. Instead you can try very slight radial gradients on each square, set on soft light mode. Then add a bevel on the entire board, but make it slight, maybe 1-2 pixels wide tops, and feather it a bit. Then add a drop shadow for the board, and you'll be much closer to something that looks like an actual chessboard.


