Moderator: Cartographers

About the same as a baseball game, cricket game, crossword puzzle, poker game, or chinese checkers I would guess.natty_dread wrote:How does a bicycle competition fit in to the framework of a war game?
Butters1919 wrote:About the same as a baseball game, cricket game, crossword puzzle, poker game, or chinese checkers I would guess.natty_dread wrote:How does a bicycle competition fit in to the framework of a war game?

i appreciate the concern, natty_dread, and will give the gameplay some real thought. however, i do not want it to end up being overly-complicated like some of the other maps, and am really aiming for something similar to the USA themed maps, which i find really straight-forward and very fun as 1vs1 and no spoils.natty_dread wrote:No, but chinese checkers is still a game of strategy, it related well to CC gameplay (in that it's easy to adapt, although the end result sucks, gameplay-wise)...
But how would you make a bicycle competition into a CC map? How would you create a gameplay that reflects the theme of bicycle competition? I'm not saying it can't be done, I'm just saying some thought should be put into the gameplay design.

Eh, in the same way as that Roman amphitheatre chariot racing map?natty_dread wrote:How does a bicycle competition fit in to the framework of a war game?

crappiest gameplay ever, but it does have some fans.J_Indr wrote:What is the general reception of the Circus Maximus gameplay?