AndyDufresne wrote:I think you can probably chalk the final decision for trees up to mapmaker preference, since it has no impact on game play and is mainly a small aesthetic item.
--Andy
totally subscribe that
Moderator: Cartographers
AndyDufresne wrote:I think you can probably chalk the final decision for trees up to mapmaker preference, since it has no impact on game play and is mainly a small aesthetic item.
--Andy
I agree with nobodies on this! I don't see why people are still quibbling over the trees myself. This map should be in FF by now. I personally believe that the trees fit with the rest of the graphics.thenobodies80 wrote:Yeah, it seems a little absurd to me that you're still discussing the trees....omg it's a nice map, trees are the last problem specially because although someone can think that maybe they look like bunny shit, they don't clash with the current style of the map. Really this map should be stamped now! There's nothing that is not up to the current standard. Going to ask to a graphics CA to give a final review to it, if there's nothing else than those trees this map can have the approval to go with the small and then be moved to the forge.
Nobodies
isaiah40 wrote:I agree with nobodies on this! I don't see why people are still quibbling over the trees myself. This map should be in FF by now. I personally believe that the trees fit with the rest of the graphics.thenobodies80 wrote:Yeah, it seems a little absurd to me that you're still discussing the trees....omg it's a nice map, trees are the last problem specially because although someone can think that maybe they look like bunny shit, they don't clash with the current style of the map. Really this map should be stamped now! There's nothing that is not up to the current standard. Going to ask to a graphics CA to give a final review to it, if there's nothing else than those trees this map can have the approval to go with the small and then be moved to the forge.
Nobodies

Opinion. And it seems like most others disagree.natty_dread wrote:I disagree. The forests don't fit the map, they're the weak spot on an otherwise great looking map.
There have been several others who have expressed concerns about the trees. Which you can see if you read back the thread a bit.chapcrap wrote:Opinion. And it seems like most others disagree.natty_dread wrote:I disagree. The forests don't fit the map, they're the weak spot on an otherwise great looking map.





Makes more sense from that angle.Kabanellas wrote:that's not really a cross... it's a cathedral seen from above![]()
here you go:natty_dread wrote:Maybe if you made the trees just a tiny bit smaller? Like 1-2 px smaller in diameter. Sorry if I've suggested this already, can't remember...
I think you're probably right. I'll change themnatty_dread wrote:I think the smaller trees work somewhat better.
on it!chapcrap wrote:I know that I pointed this out before, but Supply is spelled wrong at the top.
I think that once the army numbers appear on map you won't have that perception. I'd wait for that... If we still feel the same at that point, I'll change them.The Bison King wrote:I would say just make the hexagons darker. They're just a little to hard to see in my opinion.