Moderator: Cartographers


Ok. If everyone is fairly happy with the basic elements, I'll start fleshing out the details more.AndyDufresne wrote:Graphically, you could give it some extra flair in the sense of that 'game board/piece' element:
(Water variation / texture, peg holes (might be too annoying), stray peg pieces, etc).
![]()
--Andy
Isiah - if I understand correctly, you mean to have no troops on the main map and only a few in the "tray". That sounds like a long game to me, with lots of killing neutrals.isaiah40 wrote:I think that you can have the start positions in where the pegs are and then attack your side before you can attack your opponent. This would give your opponent a chance.
I'll try it. Those would need to be impassable spots. I could do it on the aircraft carriers to make those a little easier to sink.isaiah40 wrote:Graphical note, can you place a couple of red pegs in a couple of the red ships?
You shouldn't have any copyright issues from the image looking like the game.lostatlimbo wrote:Ok. If everyone is fairly happy with the basic elements, I'll start fleshing out the details more.AndyDufresne wrote:Graphically, you could give it some extra flair in the sense of that 'game board/piece' element:
(Water variation / texture, peg holes (might be too annoying), stray peg pieces, etc).
![]()
--Andy
I do want to be careful about getting too close to the real look, though - to avoid copyright issues.
True. You can't copyright a look.Victor Sullivan wrote:You shouldn't have any copyright issues from the image looking like the game.


