Moderator: Community Team
nagerous wrote:Dibbun is a well known psychotic from the forums
Army of GOD wrote:Congrats to Dibbun, the white jesus, and all of his mercy and forgiveness.
Jdsizzleslice wrote: So you can crawl back to whatever psychosocial nutjob hole you came from.
yes i do stop and think during good times, often i wish my opponents would have better luck so we could have more enjoyable tightly fought tactical games. I wasnt personally moaning, most the time i just laugh at bad dice or have a quick vent in chat and get back to having fun, but i love this place and want it to be successful for us all, so had, what seemed like, an interesting thought and felt like posting it to see how other people thought about it.Dibbun wrote:Holy shit, do you ever stop to think that when you have good dice, your opponent is having bad dice? Cry more for fucks sake, I have the same dice odds as anyone else and I hold a decent rank because part of strategy is accounting for the possibility that you will have bad dice.
Bad idea, -1.zimmah wrote:i'd support the 'no dice option' over this one.
i believe the no dice option has been suggested before, it's basicly like this:
you have the option while creating the game to choose for this option, and in a game with no dice when 6 armies face 4 armies they will always take the country and have 2 armies left (1 on each country). the outcomes of battle will allways be predictable like this. it will be impossable to attack from a country with 2 armies to avoid any balance issues.
you have a decent rank?Dibbun wrote:Holy shit, do you ever stop to think that when you have good dice, your opponent is having bad dice? Cry more for fucks sake, I have the same dice odds as anyone else and I hold a decent rank because part of strategy is accounting for the possibility that you will have bad dice.
Stop bringing up dead threads with nothing to add.rhp 1 wrote:stop crying about the damn dice. just become a better player through strat, and the streaks of winning will be longer than the losing regardless of the dice.

I'm fairly certain this is a joke TFO.TheForgivenOne wrote:I don't know if this is possible :s From what I know (which isn't a lot), the "dice" are picked from the string of 50 000 numbers. And since people are constantly taking turns, your "next 3/5" numbers are always going to be changing based on who else is rolling the dice.
Maybe someone who is a bit more tech savvy can confirm/deny this.
Probably, can I smack grifftron with my paddle that i wish I had?blakebowling wrote:I'm fairly certain this is a joke TFO.TheForgivenOne wrote:I don't know if this is possible :s From what I know (which isn't a lot), the "dice" are picked from the string of 50 000 numbers. And since people are constantly taking turns, your "next 3/5" numbers are always going to be changing based on who else is rolling the dice.
Maybe someone who is a bit more tech savvy can confirm/deny this.
Fine by me.TheForgivenOne wrote:Probably, can I smack grifftron with my paddle that i wish I had?blakebowling wrote:I'm fairly certain this is a joke TFO.TheForgivenOne wrote:I don't know if this is possible :s From what I know (which isn't a lot), the "dice" are picked from the string of 50 000 numbers. And since people are constantly taking turns, your "next 3/5" numbers are always going to be changing based on who else is rolling the dice.
Maybe someone who is a bit more tech savvy can confirm/deny this.
its your friend lol not like the diceblakebowling wrote:The dice are fair (as has been posted many many times). Changing the way a randomization code works won't effect the direct outcomes of the dice.
Rejected -- Please use the search form next time, it's your friend.
And what do you suggest? rolling each dice individually? Is there any actual website that you suggest we use?battlemania wrote:dont know about your logic, but there are deffinate patterns in the dice and there is deffinite bs
