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Quick answer, you turn in the mixed set as soon as possible.Zaphod wrote:OK - Just wondering what other's would do?
Just defeated a player and acquired his 2 cards - upon ending my turn I have 5 cards.
3 are blue - I own one.
1 is red - which I own.
and 1 green.
Do you turn in the mixed set now and build up cards again or do you turn in 3 blue and hope for another blue when after your next turn?
wow you'll get 14 armies if you turn in a mixed set and you're asking if you should turn in a blue set for 10? that's some funny shit...Zaphod wrote:OK - Just wondering what other's would do?
Just defeated a player and acquired his 2 cards - upon ending my turn I have 5 cards.
3 are blue - I own one.
1 is red - which I own.
and 1 green.
Do you turn in the mixed set now and build up cards again or do you turn in 3 blue and hope for another blue when after your next turn?
You're right about that, although I didn't factor that into my calculation. I missed the part where he said he owned the country on the card the first time I read his post. He gets 2 country card bonuses if he cashes in a mixed set versus only 1 if he cashes in the blue set. In this case it makes cashing the mixed set all the more profitable.oVo wrote:Simpler still: the mixed set (with 2 territories) is worth 14, while the blue set is worth 10.
How hard can it possibly be to choose which is best?
Yeah - but I like the more detailed answer calculating in the potential for having another set on my next turn.detlef wrote:How's this for numerical proof:Zaphod wrote:Wow - cool analysis. I like it when an answer is backed up with numerical proof.
Thanks.
A mixed set is worth 10 and a blue set is worth 8. Turn in the mixed set.
I guess I just thought it was a stupid question. Either case, you've got a 1 in 3 chance of making the set that you didn't cash so what's the question? The fact that you actually held two of the countries in the mixed set and one of the blue makes it an even more stupid question.Zaphod wrote:Yeah - but I like the more detailed answer calculating in the potential for having another set on my next turn.detlef wrote:How's this for numerical proof:Zaphod wrote:Wow - cool analysis. I like it when an answer is backed up with numerical proof.
Thanks.
A mixed set is worth 10 and a blue set is worth 8. Turn in the mixed set.
If you accept that the cards are selected randomly and independently then no, the fact that you trade the 3 blues does not make it statistically more likely the next card you draw will be a blue.khazalid wrote:if say you have a red, a green and 3 blues owning none of the territories... isnt it better to trade the 3 blues because it makes it statistically more likely that then next card you will draw will be a blue? i dont think it applies to green or red sets because of the lower bonus etc. maybe tahiti expained this already but i wasnt following it too well : /
Your patience knows no boundries. Tahitiwahini, the Mother Theresa of Conquer Club.tahitiwahini wrote:If you accept that the cards are selected randomly and independently then no, the fact that you trade the 3 blues does not make it statistically more likely the next card you draw will be a blue.khazalid wrote:if say you have a red, a green and 3 blues owning none of the territories... isnt it better to trade the 3 blues because it makes it statistically more likely that then next card you will draw will be a blue? i dont think it applies to green or red sets because of the lower bonus etc. maybe tahiti expained this already but i wasnt following it too well : /
Let's imagine a six-sided die that's perfectly balanced so it can not be expected to land on any one side any more often than any other side. You want to know what the likelihood that you will roll a six with the die. There are six possibilities, so you have a one-in-six chance of rolling a six, or put another way, 17% of the time you can expect to roll a six.
You roll the die and it turns up six. Now you want to know what the likelihood that you will roll a six with the die. There are six possibilities, so you have a one-in-six chance of rolling a six, or put another way, 17% of the time you can expect to roll a six.
So you roll the die again and it turns up six. Now you want to know what the likelihood that you will roll a six with the die. There are six possibilities, so you have a one-in-six chance of rolling a six, or put another way, 17% of the time you can expect to roll a six.
So you roll the dice again and it turns up six. Now you want to know....
I think you get the point. The die has no short-term memory, the die has no long-term memory, the die has no memory at all. The die has no understanding of what it did in the past. The die doesn't understand that it should stop rolling a six. The die isn't interested in making itself appear more random. The die doesn't even understand that it is being observed. To put it succinctly the die just doesn't give a damn.
This is the real reason that there's no such thing as a streak outside of an observer's head. A streak is an interpretation put onto the past throws of the die by a person observing the die. To put it another way: 6 6 6 6 6 6 6 6 6 6 6 6 6 6, is no more a streak, than 1 4 5 2 3 5 2 6 3 4 1 3 2 5. They are equally likely to happen.
Hope this helps.
Highest Score: 2437nmhunate wrote:Speak English... It is the language that God wrote the bible in.
wow i always cash them in so i can get the big boost in troops and comeback to do a territory sweep and get more troops nex turn for having more territories but now that detlef mentioned being hit by the person to cash in their set after me, i will try to hold on to them untl someone else cashs before me unless im near elimintation.detlef wrote:I almost always hold it for at least a turn. Provided I'm not so weakened that I could face elimination, I like to be the last one to play a set. Typically, the first guy to do so gets hit back by at least one of the next ones to cash in. If you can fly under the radar, you can cash your set in, seize whatever advantage you wanted to seize, and not be as likely to be attacked by someone with a set to cash in.
Learning to hold off on cashing in early sets was perhaps the most important things I learned about being a better player.