
10476657 Game Log Round 01
Viceroy63 Assessment of Round 01
Viceroy63 Game Form Round 01
Moderator: Academy Team



Your Plans :Tempted to take one of the singleton terts- Vancouver, Lagos, Cairo, Mumbai, Lagos- for a spoils but the F4M says just deploy on first move. Particularly tempting would be to take Mumbai and fort Novosibirsk and Hong King to Dubai Instead, how about I deploy one on Edmonton, one on Bogota, one on Dubai, no attacks, and fort Hong Kong to Novo?
The point of the F4M is that they're just guidelines, not rules set in stone. One thing to note here is that if you were to take the spoil, you'd be neglecting the other areas of the board, and it's important to establish a foothold in NA early on. Dubai is also a great place to hold.
However, say you could fort to those spots and still have the opportunity to take a spoil. I'd greenlight that decision if you were strong enough in the other two places.
Here, though, your second move is the better one. Watch out for Bogota, though. Pink may be gunning for the bonus, so you might want to drop that troop elsewhere.
I suggest you drop
1 to N2, 1 to A1, and 1 to F5. Right, fort A5 to A4. (I like HK's position better, but A1 covers two of those terts already, so Novos is better here).









Definitely London with all those stacks of 3's to protect you. The odds of a stack of 3 attacking you is slim at best. Vancouver is another nice one in my opinion.bman8397 wrote:Hey pink here, haha:
I really wish I had put some on london instead of havana. It may have been nice to have a stack in europe instead of 3 or 4 in the 1 area. This wasn't as big, but looking at how I set this round up, I wish I put the 5 on N1 anchorage, on N5 vancouver instead. Thoughts?

.Always know who is the weakest player and whether or not you can eliminate him
Your Plans:Thinking of deploying 2 on Novo, giving me 8 there enough to take the singleton yellow Yakutsk for a spoil,no advance , and deploy one on Dubai to give me there, .After taking Yakustk I hope to have 7 on Novo, 5 on Dubai, 5 on edmonton and 4 on Capetown- a not bad offensive /efensive set up.
Blue with olny 19 troops is the weakest player and my most likely target for elimination, followed by yellow with 25 troops. It should be noted pink with 23 troops has the South America bonus and cyan with 26 troops has the Oceania bonus and are likely to gain in strength over the next few rounds. making blue and yellow likely weaker playres and better targetsl

Well first of all missing turns as a tactic is not a very viable/good idea. I used to think that it has benefits even in rare occasions but now I do not. It's like saying, "I won't take a punch at this guy beating me up in order to save my strength so that I can throw him a really good whopper of a punch later on." It just does not work that way. If anything it is a psychological tactic that best works among weaker players for their sympathies. That's like Rocky Balboa up against the ropes while Mr. T is beating up on the Rock and getting tired and Rocky is planning it that way. Well that kind of tactic only works in the movies and that is all.kierkegaard_2 wrote:Red had very easy access to blue (me). I think it was a fair assessment to say I was the weakest from red's perspective. Cyan can't get to green in Oz, so I understand why blue was eliminated first (by cyan).
It also appears from the log that red identified green as the next target. Based on the amount of hits blue took, I'm surprised I lasted to round 6. I lost Sao Paolo and Mex City in Rd 3.
I'm not sure how much more defensive I could have played.
What do you think of the theory of not taking spoils at all as a defensive tactic? I was eliminated with 5 spoils and gave cyan the opportunity to cash in for 6 and 8 troops. Not enough for cyan to eliminate other players.
Also, how about the tactic of missing turns? It does allow you to deploy an additional 3 troops after your next turn. Plus it gives you the advantage of others thinking you will disappear.





Your Plans: Deploy 2 on A1 Dubai, giving me 8 to take singleton blue Cairo F7, no advance and deploy 1 on A4 Novosibirsk to give me 7 there.
I really appreciate the discussion and can feel my play sharpening. I recognize it is a balancing act between different priorities, even
Always know who is the weakest player and whether or not you can eliminate him.
I am now, in round 4, about the second weakest player on the board . One of my concerns has to be surviving to round 6 at which point I could, while still being a prime target for elimination, be well positioned to eliminate one or two opponents,
Assuming the plan works I would end this round with 3 spoils and 7 troops in A1 Dubai, 5 in N2 Edmonton, 7 in A4 Novosibirsk and 4 in F5 Capetown, I should be able to survive one more round to round 5, build up my forces, take another spoils and survive to round 6 .
The most likely target for me to eliminate in round 6 is Blue currently the weakest player on the map with 19 troops and 3 spoils. Assuming my plan listed above works, in round , 5 I would have 18 troops basically adjacent to blues 19 or so troops, depending on what happens between rounds. With only a 3 deploy and a set only IF I I pick up a third red this round ,that would give me about 25 troops to eliminate 20? or so blue troops. possible but not likely, and I hear you teach, trying would just make me a target,.>
But If I take a spoils this round and a spoils round 5, I start round 6 with 4 spoils, I could have a set to cash and that set could be worth more than 4. if someone has cashed a set, While there are other possibilities, blue is most likely to be the weakest player then , I would probably have a reasonable chance of eliminating him and then and it would trying. Blue is about my rank so eiminating him would give me about 20 points virtually guaranteeing I do not lose any points this game. Picking up blues 5 spoils would give me another set and a good chance to survive and eliminate at least one more player, before being eliminated. giving me a net gain of over 20 points . Etc.
, . .