Moderator: Cartographers

Putting north up is an arbitrary decision though. Using a different arbitrary decision is not inherently a gimmick. While it doesn't add anything, it also doesn't take anything away.natty dread wrote:I think it's a good start. Don't worry about the XML right now, there's no point in making the XML at this time.
The south-side-up view doesn't quite convince me though. It just seems too gimmicky, novelty for novelty's sake.

I think it's at the point now where not being hipster is the hipster thing to do.natty dread wrote:It was maybe an "arbitrary decision" once. Now, it's a convention. Flipping the map around doesn't bring anything useful to it, it doesn't serve any useful purpose.
It's kind of like a hipster thing, being different for the sake of being different. There's no inherent value in being different, if it doesn't bring anything useful to the table, and in this case it only serves as a distraction - it doesn't fit the theme, it just makes the map look gimmicky.
+1, I agree. I like the concept and early drafting of it.tkr4lf wrote:I like it. It's interesting.
More than anything, I like the artwork, it has that hand-drawn look to it.
Good luck in making this happen...I'd definitely play it if it does get made.

It doesn't work that way... the foundry is not a democracy.j21623 wrote:So I've got 3 votes for (plus my own, if that counts) and 1 vote against. How many votes are needed for the Draft Stamp?

I see. Oligarchy then? Two Questions:natty dread wrote:It doesn't work that way... the foundry is not a democracy.
Basically, you keep working on your map, according to the feedback you receive, and when the CA:s deem your map ready you'll get the draft stamp. To get it you need to show that the concept of your map is viable and has reasonable support, and that you're able to take the graphics up to CC standards.
It's determined on a case-by-case basis, there are no clear rules for it, like "get x people to post in support" or such.j21623 wrote:1: What constitutes "reasonable support?"
So? I work with GIMP. This is my latest work: http://www.conquerclub.com/forum/viewto ... 4&t=159163j21623 wrote:2: What does it mean to take graphics up to "Conquer Club Standards?" I'm working with Gimp, not Photoshop.
Sure, you can go for that kind of look for your map. The foundry is fairly liberal when it comes to choosing the style for your graphics, as long as it fits the theme of your map. But the technical execution can always be improved.j21623 wrote:Also, I kinda wanted to keep the sketchy look if that's ok.
List of CA:s can be found here http://www.conquerclub.com/forum/member ... p&g=152290j21623 wrote:Also, how many CA's need to agree? How many are there?

greenoaks wrote:i don't see the point of this map.
