Keefie wrote:What is the deadline for getting round of 32 games underway ?
I will update required timelines by tomorrow (maybe today).
Moderator: Clan Directors
Keefie wrote:What is the deadline for getting round of 32 games underway ?

I think as some rounds have started, either don't allow for CC3 or announce a certain round they begin that's far enough in advance that all participants are well aware of the change.Chuuuuck wrote:I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.

Shouldn't you stop taking in submissions considering the games have already started?IcePack wrote:88 submissions on this thread and I believe 2 via PM makes us at 90 total so farIcePack wrote:46!IcePack wrote:FYI we've gone from 23 submissions to 38 with the help of the dispatch today.
There's still time, and now prizes
http://www.challonge.com/concup3
IcePack



im against it, at least for this year, simply because we dont know what they bring. i mean, can you imagine hive with adj attacks? also, lucky drop would kill a game. then again, some interesting new tactics might be seen, so thats a plus... i say dont allow it, at least for first if not first two rounds. let us all try it out outside of clan challenges just to be sure what are we looking at here...Chuuuuck wrote:I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.

i agree, next year they should be allowed but not this year, some clans will have a big advantage over others as they are quicker at learning this new setting.freakns wrote:im against it, at least for this yearChuuuuck wrote:I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.



Perhaps it should be left to negotiate as an option, if both want then sure. If one or both don't then it's left out.benga wrote:You can leave and option, if both clans want to use it let them be.

I am not against giving clans a "big advantage." I am only against increasing luck factors. If one clan works harder and gets a team prepared to play it, then I say more power to them. That works the same as a map coming out of Beta.Sniper08 wrote:i agree, next year they should be allowed but not this year, some clans will have a big advantage over others as they are quicker at learning this new setting.freakns wrote:im against it, at least for this yearChuuuuck wrote:I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.
Well, this is a big reason. Another important reason is the one that freakns gave before: we don`t actually know how this will affect the gameplay. Not until thousands of games are played. Until then, we can only assume.Chuuuuck wrote: Only reason I would be entitled to say no this year is because clans didn't know when they signed up.


I think that this should be the proper rule also...IcePack wrote:Perhaps it should be left to negotiate as an option, if both want then sure. If one or both don't then it's left out.benga wrote:You can leave and option, if both clans want to use it let them be.
IcePack

I think this is an important consideration that isn't being given much thought. Any tournament should try and avoid settings that could result in a lengthy stalemate and thus cause delay to the overall progress. If Trench is introduced then it would be feasible to impose a round limit so we don't have interminable games.uckuki wrote:for one thing it will make the games on large maps go forever.

thats only because you dont read what i write! and while i can agree everything i write is 99% complete nonsense, from time to time i actually get something right! you, as organizer, just need to figure out what is actually useful instead of waiting for Si to post before you include brain in writing processChuuuuck wrote:However, I hadn't thought about the length of games.

Talk about stalling the entire tournament when a trench game on fuedal war, epic, hive, etc hasnt ended.Chuuuuck wrote:I'd like to hear others opinions on this. I'd actually like to allow them because it is strictly a strategy based option which clans promote.freakns wrote:what about adj attacks? are they going to be allowed in this year conquer cup?
We didn't allow nukes last year or this year because of the luck nukes add. Nukes are not so much playing a strategy (I know there is some slight strategy) but it is more just crossing your fingers and preying you get certain cards or your opponent doesn't get certain cards.
Adj. attacks is new, but it is what it is, and it is a very strategic type of game play with no real addition of luck added. Because of that, I think it should be allowed to be used in clan wars, but as always, I am open to hearing other opinions on this for a few days.
Much as I'm sure we all admire CoF, it was ljex that expressed that enlightened sentimentpmchugh wrote:CoF makes a valid point, nukes are less luck based than flat rate. If people are allowed to pick flat rate doodle, then I don't see why nukes should not be allowed. I don't particularly like nukes but I see no reason to exclude them.
After that I welcome the day trench is accepted. So many teams are fearful of things they don't understand, and are so unwilling to adapt. The only valid concern that I see is that the games will take longer, I would accept round limits or restricted number of games to reduce this effect.
lol... just stumbled upon that quote from Si when looking in the CLA forum for opinions of nukes. He's definitely allowed to have a change of heart after having a chance to play it for over two years... I just got a chuckle out of it.In 2009, Chariot of Fire wrote:As someone has already said, [nuclear spoils] is gimmicky. There's little place for it in clan contests or in the hearts of players who rely on strategy above good fortune.

Why not just treat it similarly to the Cl4 rules for Esc. spoil timeouts?MudPuppy wrote:lol... just stumbled upon that quote from Si when looking in the CLA forum for opinions of nukes. He's definitely allowed to have a change of heart after having a chance to play it for over two years... I just got a chuckle out of it.In 2009, Chariot of Fire wrote:As someone has already said, [nuclear spoils] is gimmicky. There's little place for it in clan contests or in the hearts of players who rely on strategy above good fortune.
My impression is that the main contention with nukes today is not so much with the validity of the setting itself but with the perceived loophole of timing out to avoid taking a card. If that "problem" were solved, I believe nukes would be much more widely accepted in the clan world.
Timing out in Escalating games will not be tolerated by any players or clans that abuse this.
First offense of a team: the game will be remade.
Second offense of a team (in the same game): the game will not be considered as a win for the offending clan for league purposes. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
If a clan has been penalized (as above) for two offenses in one game, then commits a single further offense in any game in the same round the same penalty will apply: the game will not be considered as a win for the offending clan for league purposes. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
If a clan have been penalized twice during the season then any single further offense in any game during the entire season will result in the same penalty will apply: the game will not be considered as a win for the offending clan for league purposes. If they do win, then the game will be declared a draw. In these circumstances, games may still count towards other statistics, such as ranking systems.
Timing-out, missing turns or dead beating in No Spoils or Flat Rate games will not be investigated, or result in any penalties.