Playing doubles

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Just Dave
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Joined: Fri Apr 06, 2007 10:03 am

Playing doubles

Post by Just Dave »

Why can't a new player play in a double game ?
Do you need a minimum game number or something else before you can play a doubles game ?
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alex_white101
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Post by alex_white101 »

yes
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chessplaya
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Re: Playing doubles

Post by chessplaya »

Just Dave wrote:Why can't a new player play in a double game ?
Do you need a minimum game number or something else before you can play a doubles game ?
this was the newest update on the site plz check the announcements.
I think of tooo many deadbeats and armies been heritad to the other player giving him the upper hand in the game... i think u need to finish a couple of games to see them but i am not sure about it
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Kahless
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Post by Kahless »

I think you need to complete 5 games before you can play doubles
Just Dave
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Post by Just Dave »

I didn't see that rule anywhere !
I read the announcements as well, didn't see it there
But thanks anyway !
Dave
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alex_white101
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Post by alex_white101 »

you didnt look very hard..........

http://www.conquerclub.com/forum/viewtopic.php?t=17028

Team Deadbeats
Deadbeats are always a pain in the butt, but they are particularly troublesome in team games. They give regular partners an big advantage over opponents that play with strangers. Since 80% of team deadbeats are New Recruits, the community has reached a consensus to require newbies to earn their first promotion before playing in doubles or triples. Open public team games are now filtered out of Join A Game and Game Finder results for New Recruits.

This is really a band-aid solution, and a proper training program is needed to prevent newbies from deadbeating by letting them know what they are getting themselves into when they join the club. There will be more on that in future updates.

To further ease the blow of a deadbeat teammate, a surviving partner will inherit the cards as well as the armies.
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chessplaya
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Post by chessplaya »

alex_white101 wrote:you didnt look very hard..........

http://www.conquerclub.com/forum/viewtopic.php?t=17028

Team Deadbeats
Deadbeats are always a pain in the butt, but they are particularly troublesome in team games. They give regular partners an big advantage over opponents that play with strangers. Since 80% of team deadbeats are New Recruits, the community has reached a consensus to require newbies to earn their first promotion before playing in doubles or triples. Open public team games are now filtered out of Join A Game and Game Finder results for New Recruits.

This is really a band-aid solution, and a proper training program is needed to prevent newbies from deadbeating by letting them know what they are getting themselves into when they join the club. There will be more on that in future updates.

To further ease the blow of a deadbeat teammate, a surviving partner will inherit the cards as well as the armies.
I mean seriously if u cant find whats said up by alex i mean seriously thats a fine option for u not to see team games..
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RobinJ
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Post by RobinJ »

all i can say is thank God it has finally been implemented
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Just Dave
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Post by Just Dave »

Well, thank you all!
I missed that somehow, but, that's what friends are for !
So thanks again guys
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GrazingCattle
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Post by GrazingCattle »

I love the fix. It screws you when they deadbeat and you haven't got good enough rolls to hinder the now really strong player, plus free points aren't too exciting!
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plysprtz
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Post by plysprtz »

yay i love woot woot \:D/
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