Moderator: Tournament Directors
Also interested in knowing this, what is the answer to this?grady12345 wrote:Can anyone tell we what happens if there is a tie for the win in the regional fundraising stage?
I'll put you down as a reserve. Thanks!Fuzzy316 wrote:ok... if you need a replacement player, Ill join.
WorldCup4James wrote:Also interested in knowing this, what is the answer to this?grady12345 wrote:Can anyone tell we what happens if there is a tie for the win in the regional fundraising stage?
In case of ties, both players will continue on to the next round. There will likely be more than 6 players competing within each primary party.The players with the most money in their region advance to the primary elections.
The final 4 (or 6) candidates would just play fewer times on US Senate & City Mogul and more times on the maps they chose at sign-up. I didn't think this would offend anyone since that stage of the tournament is still far off.DiM wrote:changing the settings once the tournament has started?
not cool.
Sorry Dim, but I do like the change proposed and would support this revision to the finals.DiM wrote:changing the settings once the tournament has started?
not cool.






That's not true. While I didn't crunch the numbers myself, I trusted the figures given in Post 1, which say things like:denominator wrote:We all knew (or at least, should have known had we all read the first post) that it was possible to have a heavy gameload at certain points of the tournament. I'd be happy to leave it as it was originally laid out.
I'm totally in favour of any change needed to keep the game load reasonable.(3-4 games per week for 6 weeks)
Der, math is hard. Actually it works out to 40 games per player or 80 if every independent played each other once on each issue. We'll need 8-12 games per player for 4 weeks just to get to 40 and keep pace with the other parties.lostatlimbo wrote:...cuts the # of Independent games in half (from 40 per player to 20 per player).
