1 year Premium to the winner No Freemiums - 6 games at a time
36 players in groups of 6
Settings
24 hour
Standard
Auto
Escalating
Chained
Sunny
20 round limit
Maps
Each Player Picks a map when signing up - this map will stay with them through the tournament. All maps allowed format
There will be 1 game on each players map in each group.
Points will be reset to zero at the start of each round.
Round 1
You will be split into 6 groups of six.
There will be 6 simultaneous games in each group.
The bottom 2 players in each group will be eliminated.
Round 2
You will be split Randomly into 4 groups of six.
There will be 6 simultaneous games in each group.
The bottom 3 players in each group will be eliminated.
Round 3
You will be split Randomly into 2 groups of six
There will be 6 simultaneous games in each group.
The bottom 3 players in each group will be eliminated.
Final
There will be 1 group of six.
There will be 6 simultaneous games.
The winner of the tournament will be the group winner.
points
Position in game
1st = 25 points
2nd = 15 points
3rd = 10 points
4th = 6 points
5th = 3 points
6th = 1 points
Assault points
Each neutral taken = 10 points - this does not apply to resetting neutrals
Each non-neutral territory taken
Take 1 non-neutral territory in a round = minus 5 points - Does not apply until round 3
Take 2 or more non-neutral territories in a round = 5 points per territory taken
Take more than 5 non-neutral territories in a round = extra 20 points
Take at least 1 territory from 5 different players in one turn = 50 points
Take at least 1 territory from 4 different players in one turn = 25 points
Take at least 1 territory from 3 different players in one turn = 10 points
Kills
Any terminations = 10 points
Most terminations = 30 points You only get one of these.
Bombarding
No points for bombarding Neutrals
Bombarding another player = same as assault points
Other points
Cash a set in round 4 = 30 points
Cash a set in round 5 = 10 points
Conquer the whole map - apart from any resetting neutrals = 20 points
I will be dropping into each game every 5 rounds to post the scores so far.
tie-breaks
A comparison of the number of 1st's, 2nd's, 3rd's, 4th's, 5th's & 6th's
number of kills
Tie-break game: Random map Esc/Ch/Sunny/20 round limit
You may pick a group when signing up - otherwise you will be placed to fill the groups evenly.Signed up players and maps
Group 1
rmjw10 - USA Southeast
LuckySevens - Feudal Epic
Butters1919 - Greenland
silversun6 - All Your Bases....
kizkiz - Hive
rosco23 - Route 66
Group 2
Evil Semp - Siege
Zoki77 - Monsters
MattiWacklin - Doodle Earth
theheadholes - Tamriel
giannikas - Eastern Hemisphere
celliottii - Fractured China - Archipelago
Group 3
gimli1990 - Peloponesian War
HerrZ -Unification Germany
jpk - Conquer Rome
GreenBaize - Texan Wars
brett2000 - Siege
Fuzzy316 - Doodle Earth
Group 4
Quark_Star - Peloponesian War
StJColey - Clandemonium
röde orm - Phillippines
Cascades - Classic
Wizz00 - New World
traffic133 - Woodbro
Group 5
Liliputanac - American Civil War
BrigitteBardot - Europa
benga - Age of Realms 3
jug68 - Antarctica
pindary - Transsib 1914
lost4815162342 - Dawn of Ages
Group 6
WorldCup4James - Treasures of Galapagos
rich908 - Kingdom of Denmark
king_shark - Cairns Coral Coast
Vid_FISO - Rail USA
darkbluesky - Solar System
blitzkreig2 - World 2.1 - solar system
rules
you will have 48 hrs to join games
If a player does not take up their invites in round 1 a reserve will be used
If a player does not take up their invites in later rounds then the next best player from their group in the previous round will go through.
Remember - Pick your map when signing up.
Last edited by nebsmith on Tue Jul 24, 2012 7:45 am, edited 46 times in total.
count me in please. My map will be Charlston and my group number 5.
If 5 is filled then group 4 would also do nicely. Or which ever group is filled with the nicest and coolest people in it.
I would also like to wear the red trunks with the gold trim and the purple robe please.
My boxing gloves should be by everlast and my Dry Martini Shaken and not stirred. If there are no Dry Martini's then Vodka on the rocks will just have to do. Thanks.