Moderator: Community Team

Yes, or just call it fog and the new setting 'Dense Fog'chapcrap wrote:Would Mist be Fog as it is now?DJ Teflon wrote:I'm into it - big problem is if someone drops a bonus first turn but that should be prevented by xml anyway really.
Perhaps we should have 4 option - Sunny, Moonligt, Mist & Total Fog.



Robinette wrote:Depends on what metric you use...Kaskavel wrote:Seriously. Who is the female conqueror of CC?
The coolest is squishyg
I'm totally for this, the log should only show:agentcom wrote: Also, in your initial post, you said that you think spoils should make it in. That got me thinking that they don't necessarily have to. Why do you "need" to see what your spoils are going to be worth in an escalating game. (Or even what color your own or other people's cards are in a flat rate game ... or even which territs get nuked by whom in a nuke game). You could even kill that info. That would be an intense game, trying to guess at what spoils are worth.
Other people have even suggested disabling chat in games. You wouldn't even be able to do diplomacy. I think I'd play any variation/level of this fogginess.

That seems reasonable. I do enjoy seeing where I went wrong in games.agentcom wrote:I don't think the log should be deleted completely. I want to go back and look at what happened in a finished game sometimes. Plus C&A mods use it to look for SD. But you would suppress it during the game. Instead of just swapping out territ/bonus names for ?s, you would completely hide those lines (temporarily). Just like team chat/notes to self are hidden from players in the Chat log, you would hide the relevant lines in the Game log
True, when I said delete the log, I was reffering during the time that the game is active...sirgermaine wrote:That seems reasonable. I do enjoy seeing where I went wrong in games.agentcom wrote:I don't think the log should be deleted completely. I want to go back and look at what happened in a finished game sometimes. Plus C&A mods use it to look for SD. But you would suppress it during the game. Instead of just swapping out territ/bonus names for ?s, you would completely hide those lines (temporarily). Just like team chat/notes to self are hidden from players in the Chat log, you would hide the relevant lines in the Game log


Bluffing has always been part of the grand tradition of fog games. I see no reason to eliminate chat.Culs De Sac wrote:If this were to be implemented.. Getting rid of chat would have to occur.. Too many people divulge troop counts or stacks destroyed.. so being blind about actions would be pointless if someone gets pissed and divulges all info.. Just saying

Robinette wrote:Depends on what metric you use...Kaskavel wrote:Seriously. Who is the female conqueror of CC?
The coolest is squishyg
I vote troop count. unless you can code it so that you can only see a max of 10 troops at a time on a tertpatrickaa317 wrote:I think this would be a crap ton of fun.
The territs of the enemy that you can see, can you see a troop count or just see the color of who owns it?

Robinette wrote:Depends on what metric you use...Kaskavel wrote:Seriously. Who is the female conqueror of CC?
The coolest is squishyg