Moderator: Community Team
i already have thisLalloq wrote:Concise description:
Help to attack a big stack in a region without conquer it
Specifics/Details:
I often play games where players get big stacks of troops (crusades, napoleonic, rome). I like, maybe I'm not alone, to attack this big stacks but not conquer it, in order not to be attacked by an adjacent stack. But it is very long to attack 300 vs 250 without conquer. I suggest to have a new option :
- Assault
- Auto assault
- Moderate Assault (or other better term).
This moderate assault would be an auto-assault which stops automatically when the defender region has only three troops.
How this will benefit the site and/or other comments:
Click 150 times on "Assault" is not good, especially when the computer or servor is overcharged.
Thanks for reading and sorry for the english of a funny french
See you in another game.
There was no problem I think. It just hasn't been implemented.Lalloq wrote:Thanks for reading.
I saw your different propositions and I like them too.
Just be careful not to complicate the game with conditionnal attack.
chapcrap, you said it was proposed before. What was the problem ?
The only reason I proposed the Conditional Assault, is because your suggestion does not scale well with large numbers. Suppose you have 1000 vs 1000.Lalloq wrote:Thanks for reading.
I saw your different propositions and I like them too.
Just be careful not to complicate the game with conditionnal attack.
chapcrap, you said it was proposed before. What was the problem ?
Well, that won't work, when you say "I want to have 10 troops left" means, that it will stop when you have 10 or less troops (aka 9, if you loose 2 troops with 11 armies). So having 10 troops from the start it won't do anything, only 1 assault. Just try now auto-assault when you have 3 armies, even if you win, you only roll once, making no difference between assault button and autoassault buttonChives1337 wrote:I can foresee a problem with this (the user-input one).
As we know, dice are bitches/godly at times.
Say you have 10 and opponent has 10. Then I put I want to lose 0 and him to lose 10. If coded improperly, I'd absolutely annihilate.
One solution is to roll first then check, but again there are still problems.
Just a thought.

This is what I vote for, autoing until YOUR stack is down to a certain number.chapcrap wrote:Been suggested before in a slightly different fashion. I would support either way.
The other way said that if you have a stack of, say 200, then you could say that you want to auto attack to a certain troop count, like down to 100 troops.

Robinette wrote:Depends on what metric you use...Kaskavel wrote:Seriously. Who is the female conqueror of CC?
The coolest is squishyg
Is that some sort of plug-in that you've made? I've never seen anything like it, but I wouldn't imagine that it would be difficult or impossible to program something like that.Pedronicus wrote:I already have the moderate assault option set as default on my account. I shit you not...
Well, I think it is BoB add-on who has it, you have to press ctrl and then something, but it doesn't work always perfectly (or I haven't been able to use it correctly)agentcom wrote:Is that some sort of plug-in that you've made? I've never seen anything like it, but I wouldn't imagine that it would be difficult or impossible to program something like that.Pedronicus wrote:I already have the moderate assault option set as default on my account. I shit you not...

Yes, and till is implemented you can use the function in BoB. But it doesn't work proprely. Or I don't how to use it wellchapcrap wrote:Already been suggested. It's still a good idea.

That's not nearly the same as what he's suggesting though...Kaskavel wrote:a button "attack 20 times" would be much simpler I think...

it is pretty close to the 25 times the op suggestedFunkyterrance wrote:That's not nearly the same as what he's suggesting though...Kaskavel wrote:a button "attack 20 times" would be much simpler I think...
You could attack 20 times and go below your "safe" number or conversely you could attack 20 times for several times and not get your opponent lowered anywhere near the desired number.
While I think this suggestion has its merits, I don't think I personally would use it much.