Moderator: Cartographers

I really like the two rooms, personally -- let's see if removing the acknowledgements opens things up enough.AndyDufresne wrote:And perhaps with the two rooms, you can get rid of them if you make those images a background in the portal or the other dialogue box.
Pssst, what IS the icon in the poison storage room?
The first is meant to be a sprig of a poisonous plant (with leaves and berries). The icon for the Oracle is an astrological symbol, and the one in the Practice Range is a magic wand. If these three aren't working for people, I'll see what I can do about them.Marvaddin wrote:Icon in poison storage? And in Oracle, or practice range?

YES, they are, and yes you do.Jota wrote:OK, a quick poll: Are CC players really so dumb that they won't realize that a room which A) is completely unreachable from any country, B) isn't identified with any name, and C) doesn't have any armies on it isn't something they need to worry about? And moreover, if they are that dumb, do I really need to coddle them and encourage this?
Frigidus wrote:but now that it's become relatively popular it's suffered the usual downturn in coolness.
I think this is a really cool idea, if it's worth the hassle. If not, it's fine the way it is.fluffybunnykins wrote:maybe you could find a pic of a malevolent looking mage, sitting in his baddy throne, looking into his all seeing mystical bowl of magicality at the hapless adventurers, from a disconnected evil-looking room in the nasty bottom-right-hand corner?
just a thought


