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there is currently no medal based on Reinforcements. every other category of game options has at least 1.jsnyder748 wrote:yes it sounds cool, would be popular with qauds manual games that is for sure. and another medal !
And it's such an obvious and cool medal design, too: something with a parachute! Although, I'm not sure why you need a medal for reinforcement type. To me the difference between chained, unlimited and paratroop wouldn't be as much of a difference as between Game Types (standard, assassin, etc.), Nuke Spoils vs. other kinds. I would think that the first medals for reinforcement types should really go to adjacent. So I wouldn't support a medal for this.greenoaks wrote:there is currently no medal based on Reinforcements. every other category of game options has at least 1.jsnyder748 wrote:yes it sounds cool, would be popular with qauds manual games that is for sure. and another medal !
Dude, we have accepted suggestions that are nearing the 5-year mark. You've gotta wait a while unless it's something stupid like nuclear spoils.greenoaks wrote:any word on this suggestion's progress?
there is no harm in askingWoodruff wrote:Dude, we have accepted suggestions that are nearing the 5-year mark. You've gotta wait a while unless it's something stupid like nuclear spoils.greenoaks wrote:any word on this suggestion's progress?
hows this one ?agentcom wrote:And it's such an obvious and cool medal design, too: something with a parachute!greenoaks wrote:there is currently no medal based on Reinforcements. every other category of game options has at least 1.jsnyder748 wrote:yes it sounds cool, would be popular with qauds manual games that is for sure. and another medal !

i don't think medals will be awarded for any setting that is similar to the boardgame Risk.agentcom wrote:I would think that the first medals for reinforcement types should really go to adjacent. So I wouldn't support a medal for this.
But a medal is way past where this discussion is. On the question of should it be an option ... I say YES.
ty, there does seem to be a gap in the reinforcements spotted by both of us.Vlasov wrote:I agree with merging "airlift" under the name "Paratroop" -- my recent suggestion is very similar, but Greenoaks said it first, and his idea is more concise and easier to implement.
As far as a narrative goes, I think people would use this feature to do both. I'm not sure if you're promoting one or the other here, but both seem applicable to different ways players would use this feature. "Airlift" your troops out of Aus because you know some noob is going to crash stacks. "Paratroop" your partner to make a surprise attack from deep within enemy lines.greenoaks wrote:
i don't mind what it is called. however for me with:-
Paratroop i think of troops arriving to reinforce a region or land behind enemy lines
Airlift i picture as an emergency evacuation
I agree that unlimited paratroop moving is probably a bad idea. In a doubles game, I would think that this would virtually ensure the win to the team that played first except on a very few select maps and rare cases of extremely poor dice.Vlasov wrote:My original idea (now modified) was that Paratroop reinforcement would be COMBINED with the other Reinforcement options:
1) With Adjacent or Chained, it would allow one transfer of a group of armies to any other friendly territory (i.e. same player or an ally in team games) in lieu of any other reinforcement.
2) With Unlimited, it would allow one transfer of a group of armies to any other friendly territory -- HOWEVER only once per turn (to prevent a player from redistributing his armies all over the map).
"Paratroops" is a better term, although the idea of "airlift" to evacuate armies from a surrounded territory might apply in certain cases.
i'm just thinking out loud as they are both decent names.agentcom wrote:As far as a narrative goes, I think people would use this feature to do both. I'm not sure if you're promoting one or the other here, but both seem applicable to different ways players would use this feature. "Airlift" your troops out of Aus because you know some noob is going to crash stacks. "Paratroop" your partner to make a surprise attack from deep within enemy lines.greenoaks wrote:
i don't mind what it is called. however for me with:-
Paratroop i think of troops arriving to reinforce a region or land behind enemy lines
Airlift i picture as an emergency evacuation