Moderator: Cartographers


This is a great idea.nicarus wrote:you could change the cars to subways that interconnected, that would break up the problem with deadlocks. the territories could be named after the rail maps, usa, africa, europe, austrailia.
A] Hopefully this is covered by cairns' ingenious idea of being able to move forward several spaces at a time (I've chosen 1, 2 or 3 spaces.generalhead wrote:A] Do you see the potential for deadlocks because this is a circular attacking board.
B] Is it possible that once the hotel is held you can attack any spot on the board.
C] What happens if you are in the development box and you colored set is broken, do those troops revert to neutral or does it stall until you can gain the colored set back?
I've checked back on Gilligan's map thread and there doesn't seem to be a house/hotel idea?sempaispellcheck wrote:If you could find some way to add the house/hotel idea to all that Gilligan had going on in his map, that might be cool.
Right. What I meant was, it would be cool if you added your house/hotel idea to Gilligan's map - but you seem to have done that already.ManBungalow wrote:I've checked back on Gilligan's map thread and there doesn't seem to be a house/hotel idea?sempaispellcheck wrote:If you could find some way to add the house/hotel idea to all that Gilligan had going on in his map, that might be cool.


Not being overly negative, but this is just that, a bad idea. It was back in 2008 and it still is 5 years later.As far as gameplay, koontz sounds overly negative. If his concerns are legitimate there has to be a way to fix them.
No way, the copyright issue makes this an imposable game to copy. As for the other issues of copyright with Conquerman, it is far enough from the original to make it OK.It would be a shame to miss out on creating this due to copyright issues.




Obviously gameplay needs heavy changes before we can consider to move this out from the drafting room.The PARKER BROTHERS® trademark and its logo, the MONOPOLY® trademark and its logo, the
distinctive design of the game board, each of the distinctive elements of the board including the four
corner squares, and the playing pieces are trademarks of Hasbro, Inc., for its real estate trading game
and game equipment.