Moderator: Cartographers

and I do agree with your response:thenobodies80 wrote:Sea connections, they looks done in a way like you did them just because you had to do them. They look poor compared to the rest of your graphics, that are very very good!
But I was wondering how they would look along the same lines as you have the land areas?ndrs wrote:I think they are in line with theme - the land and sea are made up of very simplistic solid blocks, so the routes are siplistic solid lines with drop shadow! I had them dotted in earlier versions, but it looked cluttered. And thanks![]()
Will do! How do you mean "fit inside"? Is it OK like it is on the Gallipoli map?koontz1973 wrote:ndrs, can you bung on some 888s so we can see the spacing issues. As this is the large map, the 888s need to fit inside the regions.
Thanks for your input man.isaiah40 wrote:A couple of minor things.
1. Can you make the bridges a tad bit wider so they are more easily seen.
2. This more of a personal request, I agree with tnb here:and I do agree with your response:thenobodies80 wrote:Sea connections, they looks done in a way like you did them just because you had to do them. They look poor compared to the rest of your graphics, that are very very good!But I was wondering how they would look along the same lines as you have the land areas?ndrs wrote:I think they are in line with theme - the land and sea are made up of very simplistic solid blocks, so the routes are siplistic solid lines with drop shadow! I had them dotted in earlier versions, but it looked cluttered. And thanks![]()
ndrs wrote:Will do! How do you mean "fit inside"? Is it OK like it is on the Gallipoli map?koontz1973 wrote:ndrs, can you bung on some 888s so we can see the spacing issues. As this is the large map, the 888s need to fit inside the regions.
I'm in the process of changing around some of the region colors as well to meet the color blind criteria.
It's just placing an 888 in every region to show that it won't overlap into other regions and that it fits in the one region it belongs to. The "fit inside" means that the army isn't north of the island it represents, rather on top of it.ndrs wrote:Reposting this in hope koontz will see it.
ndrs wrote:Will do! How do you mean "fit inside"? Is it OK like it is on the Gallipoli map?koontz1973 wrote:ndrs, can you bung on some 888s so we can see the spacing issues. As this is the large map, the 888s need to fit inside the regions.
I'm in the process of changing around some of the region colors as well to meet the color blind criteria.


This is one of the coolest maps in many years.Peter Gibbons wrote:I've always been a big fan of this map

Glad that a great mapmaker like you agrees! So, ndrs... the update?RjBeals wrote:This is one of the coolest maps in many years.Peter Gibbons wrote:I've always been a big fan of this map

NDRS, what's your realistic thought on this map? Would be a shame if the maps gets abandoned in October, only to find out ManB could have been working on his the whole time.Peter Gibbons wrote:Again?!
Considering you get one month for an update, even a small one pixel move one, this is not a lot to ask. Also, it has been sitting here for over a month before you comment. Quite frankly, I like the style and am sad to see this not happen, but at least it gives someone else a chance to complete it.ndrs wrote:If it's all or nothing, I guess it's nothing. Actually, I was a bit pissed when I saw that it was recycled for the second time – after I said that I had been/was working on it. Haven't worked on it since. It should be all for fun, but it is a pain to have a schedule to produce and not knowing if it gets binned or if someone else start working on the same map. I'm officially over with it.

I like it too, and that's why I'm not happy that a map has to be abandoned if there is no work for a time. My life situation does not allow me to work on it now, and it has been like that for a while. When I tried to pull it back from the bin earlier it was forced, and not because I enjoyed it. I didn't have the time for it and only did it because I'd lose all my work if I didn't. I worked on it, but didn't manage to finish all the updates I wanted. Now it will be lost anyway, which is sad. As I've done all the work on it, I don't see why I shouldn't be able to come back later in my cc "career" to complete it. Be it a year or two. Or three.koontz1973 wrote:Considering you get one month for an update, even a small one pixel move one, this is not a lot to ask. Also, it has been sitting here for over a month before you comment. Quite frankly, I like the style and am sad to see this not happen, but at least it gives someone else a chance to complete it.ndrs wrote:If it's all or nothing, I guess it's nothing. Actually, I was a bit pissed when I saw that it was recycled for the second time – after I said that I had been/was working on it. Haven't worked on it since. It should be all for fun, but it is a pain to have a schedule to produce and not knowing if it gets binned or if someone else start working on the same map. I'm officially over with it.
We all understand RL issues come up and they take priority, there is no reason you can't bring this beautiful map back and complete it.ndrs wrote:I like it too, and that's why I'm not happy that a map has to be abandoned if there is no work for a time. My life situation does not allow me to work on it now, and it has been like that for a while. When I tried to pull it back from the bin earlier it was forced, and not because I enjoyed it. I didn't have the time for it and only did it because I'd lose all my work if I didn't. I worked on it, but didn't manage to finish all the updates I wanted. Now it will be lost anyway, which is sad. As I've done all the work on it, I don't see why I shouldn't be able to come back later in my cc "career" to complete it. Be it a year or two. Or three.koontz1973 wrote:Considering you get one month for an update, even a small one pixel move one, this is not a lot to ask. Also, it has been sitting here for over a month before you comment. Quite frankly, I like the style and am sad to see this not happen, but at least it gives someone else a chance to complete it.ndrs wrote:If it's all or nothing, I guess it's nothing. Actually, I was a bit pissed when I saw that it was recycled for the second time – after I said that I had been/was working on it. Haven't worked on it since. It should be all for fun, but it is a pain to have a schedule to produce and not knowing if it gets binned or if someone else start working on the same map. I'm officially over with it.