ATL Contact Genoke
41 total games
- 12 doubles
- 14 triples
- 14 quads
- Each clan member can only participate in 15 games per clan war
- The 41st game will be Trips on Classic, sunny, chained, no spoils
-Trench is permitted to a maximum of 20% of home games
-30 Rounds For Trench games
-12 hour Fog of War Rule in place.
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
-Nukes and Unlimited forts are allowed with no restrictions.
-There will be no freestyle, speed, manual deployments & beta map games allowed
- Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
- Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by any players.
Organization
In each clan challenge thread. A list of players participating for each clan should be kept up along with a running tally of how many games each player has played in. If someone feels a player has violated the number of games they are allowed to participate in, please bring it to my attention. If they are found in violation, the opposing team will get to pick any games that the offending player was in from the last batch played equal to the number of games the went over the limit to restart without that player participating.
When games are sent, they must already be created and fully joined by the home team. I should be copied in the private message sending each clans home games. Once home games are sent, the away clan has 5 full days to fill the games. If your opponent is late on either sending/joining home games or joining games please notify me immediately. There will be some leniency on running late, I will work out a date with the clans involved and set a date that games must be sent/joined by. If a clan is still late in sending/joining home games or joining games they will forfeit 1 game per day late. The opposing team will choose which game they forfeit from the batch of games in question (i.e. if a clan sends their home games 1 day late, the opposing team will choose one of those games the late clan forfeits once they receive them). I will be checking the forums for every clan match to make sure they are being kept up properly, sent and joined on time, and the playing rules are being upheld. However, if any clan feels their opponents have broken a rule they should bring it to my attention immediately.
Batch two to be exchanged - June 16
Round 1 3-4-4
FALL Home Games
- Treasures of Galapagos: Game 12799895 ATL
Northwest Passage: Game 12799898 FALL
Baseball: Game 12799899 ATL
- Battle for Iraq!: Game 12799902 FALL
Lunar War: Game 12799903 FALL
Trafalgar: Game 12799906 FALL
Age of Realms 2: Magic: Game 12821151 ATL
- Baltic Crusades: Game 12821499 FALL
Baseball: Game 12799913 ATL
Trafalgar: Game 12799910 ATL
Classic Cities: Pot Mosbi: Game 12799909 ATL
ATL Home Games
- New World: Game 12796713 FALL
Canada: Game 12796715 FALL
Battle for Iraq: Game 12796716 FALL
- King's Court II: Game 12796741 ATL
Trench Warfare: Game 12796745 ATL
Das Schloss: Game 12796747 ATL
Berlin 1961: Game 12796748 ATL
- Peloponnesian War: Game 12796751 ATL
World 2.1: Game 12796754 FALL
Waterloo: Game 12796755 ATL
Eurasia: Game 12796758 ATL
Round 2 3-3-3 + TB
FALL Home Games
Game 12876862 ATL
Game 12876858 FALL
Game 12876906 ATL
Game 12876856 ATL
Game 12876855 ATL
Game 12876853
Game 12876852
Game 12876848 FALL
ATL Home Games
Game 12878571 FALL
Game 12876257 FALL
Game 12876261 FALL
Game 12876267 FALL
Game 12876274 ATL
Game 12876287 ATL
Game 12876292 FALL
Game 12876296 ATL







