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I liked it, but I felt it didnt have enough depth to it. My short attention span does tend to require a bit more feedback/reward from gomes structured the way FTL is. (I made a post about FTL a few pages ago).Woodruff wrote:I just started playing "Faster Than Light". It reminds me a LOT of the old Rogue games, although it's really very different in nature. I like it. A lot.
I think your post is actually what got me to looking for it, if I remember correctly.Lootifer wrote:I liked it, but I felt it didnt have enough depth to it. My short attention span does tend to require a bit more feedback/reward from gomes structured the way FTL is. (I made a post about FTL a few pages ago).Woodruff wrote:I just started playing "Faster Than Light". It reminds me a LOT of the old Rogue games, although it's really very different in nature. I like it. A lot.
Gog.com is having a massive sale, and Fez is a game I've been waiting to see if they mark it down (though 9.99 is a deal anyways). Now it is 4.99AndyDufresne wrote:I've heard that Fez is a decent game. Anyone play it? It is 9.99 on GOG.com, but I'll probably wait for even more of a deal.
The game really makes it highly enjoyable and EXTREMELY challenging, though. Like...high-end difficulty, in my opinion.BigBallinStalin wrote:Hrm, maybe. Even though I'm an economist, dealing with sales, debt, and money doesn't excite me too much.
It really is a blast. And much of what you list here is why I think of it so much like the old Rogue game (which I still also play). And after literally hundreds of play-throughs, I've managed to defeat the enemy mothership once. Not "three times for final victory once"...but rather..."only once of three needed".BigBallinStalin wrote:I've been digging FTL. The uncertainty, the difficult decisions, and the inability to see one's plans come into fruition are extremely enjoyable aspects of the game. No saving before trying something risky. No steady streams of useful goods to purchase. No sitting around the same area to grossly level up. And there are plenty of regrettable mistakes to be made!
It's you and a dependable crew, battling through the blackness of space, trying to deliver crucial information to Whoever. In the battles, when you lose, you lose hard, and when you win, maybe you'll make it through the next one. Maybe...
FTL is probably the best RPG(ish) I've played. I really enjoy the uncertainty. Games get boring when you detect the patterns and play off them to your success. FTL can simply level your plans. It is one of the few games which challenges one's ability to design a robust enough team and ship to deal with a multitude of problems.
I don't think I like your attitude.BigBallinStalin wrote:
- *Actually, the people who said Yes aren't playing video games.
I'll check it out then!Woodruff wrote:The game really makes it highly enjoyable and EXTREMELY challenging, though. Like...high-end difficulty, in my opinion.BigBallinStalin wrote:Hrm, maybe. Even though I'm an economist, dealing with sales, debt, and money doesn't excite me too much.
I've won twice out of 33 times. I almost won a third time, but true to the nature of the game, shit got real suddenly, and I died. It took me a few seconds to understand what happened.Woodruff wrote:It really is a blast. And much of what you list here is why I think of it so much like the old Rogue game (which I still also play). And after literally hundreds of play-throughs, I've managed to defeat the enemy mothership once. Not "three times for final victory once"...but rather..."only once of three needed".BigBallinStalin wrote:I've been digging FTL. The uncertainty, the difficult decisions, and the inability to see one's plans come into fruition are extremely enjoyable aspects of the game. No saving before trying something risky. No steady streams of useful goods to purchase. No sitting around the same area to grossly level up. And there are plenty of regrettable mistakes to be made!
It's you and a dependable crew, battling through the blackness of space, trying to deliver crucial information to Whoever. In the battles, when you lose, you lose hard, and when you win, maybe you'll make it through the next one. Maybe...
FTL is probably the best RPG(ish) I've played. I really enjoy the uncertainty. Games get boring when you detect the patterns and play off them to your success. FTL can simply level your plans. It is one of the few games which challenges one's ability to design a robust enough team and ship to deal with a multitude of problems.
Woodruff wrote:I don't think I like your attitude.BigBallinStalin wrote:
- *Actually, the people who said Yes aren't playing video games.

I have noticed that I get very tunnel-visioned when I have boarders on my ship, often failing to notice that my own drones have been knocked out.BigBallinStalin wrote:I've won twice out of 33 times. I almost won a third time, but true to the nature of the game, shit got real suddenly, and I died. It took me a few seconds to understand what happened.
Of the three ships I have access to so far, the Engi Cruiser is BY FAR my favorite. The other two have good things about them, but the bad things are ENORMOUSLY bad, in my opinion. I agree with you on the "ion cannon thing with anti-ship drone" strategy...it's pretty devastating.BigBallinStalin wrote:I can get there (usually without too much difficulty)* using the Engi Cruiser. You sit back, keep hitting their shields with the ion, and throw out an anti-missile drone, and an anti-ship drone. When their shields are down, cut into their ship with that beam cannon thing (halberd?).
I haven't experimented much at all with transporting my guys over, so perhaps that's what I need to start working on.BigBallinStalin wrote:If you want to get fancy, you can also wreak havoc with a fire cannon and teleport those Rock guys in there. Killing the crew earns greater profits, so half-way to 3/4 of the way through, you'll have enough scraps to max out shields and weapons/drones.
I really haven't found this to be true, to be honest. The Engi Cruiser's "auto-heal capability" (I don't remember what it's called) more than offsets that, in my opinion.BigBallinStalin wrote:*The Engi Cruiser starts with a weak crew, so it's easy to be killed by intruders early on.
The last game console I played on was an Atari (probably the 2600). That was before I owned a computer. I've never been very drawn to console gaming, to be honest.chapcrap wrote:Conquer Club.
I miss the days of game consoles though. Sadly, I haven't played much since Elder Scrolls 3. Then my XBox broke and I had a kid.
Wow, so you gave birth? Impressive, especially if you're a guychapcrap wrote:Conquer Club.
I miss the days of game consoles though. Sadly, I haven't played much since Elder Scrolls 3. Then my XBox broke and I had a kid.
Jaysus, 20 bucks, f that.Woodruff wrote:If you like RPGs and want a taste of something a bit...different...Recettear is a lot of fun. It really is a great game once you get into it, though the tutorial may give you the impression that it's silly...it's really peripherally silly, but a lot of fun.
In fact, BigBallinStalin in particular would probably LOVE it.
Lootifer wrote:Jaysus, 20 bucks, f that.Woodruff wrote:If you like RPGs and want a taste of something a bit...different...Recettear is a lot of fun. It really is a great game once you get into it, though the tutorial may give you the impression that it's silly...it's really peripherally silly, but a lot of fun.
In fact, BigBallinStalin in particular would probably LOVE it.
Also BBS do you play FTL on easy? Cause i am terrible at games and failed like a trooper on normal; it kinda put me off.

Is it that much at the moment? Yes, I would wait for it to be on Steam-Sale. That's how I got it. Definitely keep it on your list, though - it's worth $20 to me now that I've played it, but I probably wouldn't have gotten it initially for $20 either.Lootifer wrote:Jaysus, 20 bucks, f that.Woodruff wrote:If you like RPGs and want a taste of something a bit...different...Recettear is a lot of fun. It really is a great game once you get into it, though the tutorial may give you the impression that it's silly...it's really peripherally silly, but a lot of fun.
In fact, BigBallinStalin in particular would probably LOVE it.
It's DEFINITELY MUCH more difficult on normal (but not unplayable). I prefer easy mode myself, and I definitely use easy mode to unlock different ships and such...but I venture into normal on occasion when I want "the big boy challenge!".Lootifer wrote:Also BBS do you play FTL on easy? Cause i am terrible at games and failed like a trooper on normal; it kinda put me off.
Jdsizzleslice wrote:STAR WARS BATTLEFRONT 2 for PS2 lol.
Chariot of Fire wrote:As for GreecePwns.....yeah, what? A massive debt. Get a job you slacker.
Viceroy wrote:[The Biblical creation story] was written in a time when there was no way to confirm this fact and is in fact a statement of the facts.