Moderator: Community Team
Metsfanmax wrote:What do you think are some possible causes for your games being much more slow to fill?
I think the bigger question is; how can we bring back the number of players from the past? More players = more games to be played. The root of this issue I believe is two fold; 1- the player numbers are dwindling and 2 - there are too many maps and settings. What do you think?Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508
Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508
There are a couple of facets to that. One is attracting and retaining new players (this was part of the homepage redesign which, believe it or not, is actually more effective than the old one in attracting attention), and the other is bringing back the old players who have since gone inactive. Unfortunately, these strategies are often mutually exclusive, as you're describing. Making more complicated options to appeal to the long-time players who got bored with what we used to offer also is a potential turn-off to new players because of the complexity level.codeblue1018 wrote:I think the bigger question is; how can we bring back the number of players from the past? More players = more games to be played. The root of this issue I believe is two fold; 1- the player numbers are dwindling and 2 - there are too many maps and settings. What do you think?Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508
I can not stop laughing !!!!!!!!!!!!!!!!!!!!!!!!!!Greatwhite wrote:Have always loved Risk, played as a teen ager in basements with buds all night till somebody puked on the board or we all passed out, as a person gets older, married and somewhat more responsible they tend to stay home more (read can't do stupid things as much) they look to still enjoy the game but at a somewhat more prudent pace that still allows time for family, job, the boring stuff.
I have been a member here since Jan of 07, always paid my dues (in Canadian Dollars) and thought it a great bargain. A game, almost any game, would start in hours or maybe days depending on the map or number of players needed. In less than 3 months we have gone from 30 pages waiting to over 60. I like to play trips and acknowledge they take longer, they are now as dormant as a dead Grizzly. Even simple singles are buried way beneath the soil where they used to be snapped up within minutes or hours.
I know there are those that like the changes and I fully expect to get dumped on by the trawlers so they can chalk up one more post.
But I pose the question - Why would I pay to play more than 1 game when I have had 50 waiting for months and rarely actually play more than 3 to 6 games at a time anyways?
Back in 2011 I suggested in this thread 'Brace Yourself...Mapmakers' http://www.conquerclub.com/forum/viewto ... 7#p3019337 that CC should cut the number of maps and settings, to general criticism.codeblue1018 wrote:I think the bigger question is; how can we bring back the number of players from the past? More players = more games to be played. The root of this issue I believe is two fold; 1- the player numbers are dwindling and 2 - there are too many maps and settings. What do you think?Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508

Mr Changsha wrote:Back in 2011 I suggested in this thread 'Brace Yourself...Mapmakers' http://www.conquerclub.com/forum/viewto ... 7#p3019337 that CC should cut the number of maps and settings, to general criticism.codeblue1018 wrote:I think the bigger question is; how can we bring back the number of players from the past? More players = more games to be played. The root of this issue I believe is two fold; 1- the player numbers are dwindling and 2 - there are too many maps and settings. What do you think?Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508
I stand by it...the increase in maps and settings HAS negatively affected CC (and contributed to the reduction in players), though it continues to be a counter-intuitive proposition for many that 'more choice is not always better'.
In this more recent thread I expanded on this idea further...'Why CC's membership is (actually) declining' http://www.conquerclub.com/forum/viewto ... 4#p3806934
HardAttack wrote:I can not stop laughing !!!!!!!!!!!!!!!!!!!!!!!!!!Greatwhite wrote:Have always loved Risk, played as a teen ager in basements with buds all night till somebody puked on the board or we all passed out, as a person gets older, married and somewhat more responsible they tend to stay home more (read can't do stupid things as much) they look to still enjoy the game but at a somewhat more prudent pace that still allows time for family, job, the boring stuff.
I have been a member here since Jan of 07, always paid my dues (in Canadian Dollars) and thought it a great bargain. A game, almost any game, would start in hours or maybe days depending on the map or number of players needed. In less than 3 months we have gone from 30 pages waiting to over 60. I like to play trips and acknowledge they take longer, they are now as dormant as a dead Grizzly. Even simple singles are buried way beneath the soil where they used to be snapped up within minutes or hours.
I know there are those that like the changes and I fully expect to get dumped on by the trawlers so they can chalk up one more post.
But I pose the question - Why would I pay to play more than 1 game when I have had 50 waiting for months and rarely actually play more than 3 to 6 games at a time anyways?
This is the f*cking most hilarious post someone ever done, and what more hilarious is, he seems to be living it/believing in it the validity of his point![]()
![]()
OMG.... Is my hopes for more IQ to come from ppl, then thinking, am i asking too much from ppl to be a bit more smart ? God please hear me and damn it
![]()
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This guy, is one of those who f*cking creates massive amonths of certain maps (mostly jamaica), screws up every taste we may have, we ? we who loves the casual side of this site and look for high quality couple of games, but what we casual high level game lovers do see ? What we see is masterbation sadly. This one, and a few more, without any getting bored, creates 50 jamaica games trips at ones, seize 2 full pages so makes it damn UNPLEASENT for others seeking couple of available games if there are any, then comes HERE AND COMPLAINS, hey, my 50 f*cking games i create EVERY SINGLE day are not getting filled in 24 hours... Go, get a clue... Easy to throw mud over this site, before doing that, maybe look at the mirror...Before shitting over the site, maybe ask yourself, if you can find enough ppl to fill your 50 awaiting games, all are jamaica, at once, in whole the world in a day... !!!
F*ck, i am highly bored seeing two digits of IQ owners posting in forums every single day.
this is 3rd time i agree with you codedblue bud, well saidcodeblue1018 wrote:HardAttack wrote:I can not stop laughing !!!!!!!!!!!!!!!!!!!!!!!!!!Greatwhite wrote:Have always loved Risk, played as a teen ager in basements with buds all night till somebody puked on the board or we all passed out, as a person gets older, married and somewhat more responsible they tend to stay home more (read can't do stupid things as much) they look to still enjoy the game but at a somewhat more prudent pace that still allows time for family, job, the boring stuff.
I have been a member here since Jan of 07, always paid my dues (in Canadian Dollars) and thought it a great bargain. A game, almost any game, would start in hours or maybe days depending on the map or number of players needed. In less than 3 months we have gone from 30 pages waiting to over 60. I like to play trips and acknowledge they take longer, they are now as dormant as a dead Grizzly. Even simple singles are buried way beneath the soil where they used to be snapped up within minutes or hours.
I know there are those that like the changes and I fully expect to get dumped on by the trawlers so they can chalk up one more post.
But I pose the question - Why would I pay to play more than 1 game when I have had 50 waiting for months and rarely actually play more than 3 to 6 games at a time anyways?
This is the f*cking most hilarious post someone ever done, and what more hilarious is, he seems to be living it/believing in it the validity of his point![]()
![]()
OMG.... Is my hopes for more IQ to come from ppl, then thinking, am i asking too much from ppl to be a bit more smart ? God please hear me and damn it
![]()
![]()
![]()
This guy, is one of those who f*cking creates massive amonths of certain maps (mostly jamaica), screws up every taste we may have, we ? we who loves the casual side of this site and look for high quality couple of games, but what we casual high level game lovers do see ? What we see is masterbation sadly. This one, and a few more, without any getting bored, creates 50 jamaica games trips at ones, seize 2 full pages so makes it damn UNPLEASENT for others seeking couple of available games if there are any, then comes HERE AND COMPLAINS, hey, my 50 f*cking games i create EVERY SINGLE day are not getting filled in 24 hours... Go, get a clue... Easy to throw mud over this site, before doing that, maybe look at the mirror...Before shitting over the site, maybe ask yourself, if you can find enough ppl to fill your 50 awaiting games, all are jamaica, at once, in whole the world in a day... !!!
F*ck, i am highly bored seeing two digits of IQ owners posting in forums every single day.
ffs bro; are people not allowed to voice a simple concern/opinion without you slamming them? Who gives a shit what games he's made or how often he makes them. He's is/was a paying customer and has a right to make a post on whatever the f@ck he wants. You seem to be very judgmental mate on all the posts I see from you as of late. Relax a bit bro instead of slinging shit at the very first opportunity you see.
Good; glad we can agree.HardAttack wrote:this is 3rd time i agree with you codedblue bud, well saidcodeblue1018 wrote:HardAttack wrote:I can not stop laughing !!!!!!!!!!!!!!!!!!!!!!!!!!Greatwhite wrote:Have always loved Risk, played as a teen ager in basements with buds all night till somebody puked on the board or we all passed out, as a person gets older, married and somewhat more responsible they tend to stay home more (read can't do stupid things as much) they look to still enjoy the game but at a somewhat more prudent pace that still allows time for family, job, the boring stuff.
I have been a member here since Jan of 07, always paid my dues (in Canadian Dollars) and thought it a great bargain. A game, almost any game, would start in hours or maybe days depending on the map or number of players needed. In less than 3 months we have gone from 30 pages waiting to over 60. I like to play trips and acknowledge they take longer, they are now as dormant as a dead Grizzly. Even simple singles are buried way beneath the soil where they used to be snapped up within minutes or hours.
I know there are those that like the changes and I fully expect to get dumped on by the trawlers so they can chalk up one more post.
But I pose the question - Why would I pay to play more than 1 game when I have had 50 waiting for months and rarely actually play more than 3 to 6 games at a time anyways?
This is the f*cking most hilarious post someone ever done, and what more hilarious is, he seems to be living it/believing in it the validity of his point![]()
![]()
OMG.... Is my hopes for more IQ to come from ppl, then thinking, am i asking too much from ppl to be a bit more smart ? God please hear me and damn it
![]()
![]()
![]()
This guy, is one of those who f*cking creates massive amonths of certain maps (mostly jamaica), screws up every taste we may have, we ? we who loves the casual side of this site and look for high quality couple of games, but what we casual high level game lovers do see ? What we see is masterbation sadly. This one, and a few more, without any getting bored, creates 50 jamaica games trips at ones, seize 2 full pages so makes it damn UNPLEASENT for others seeking couple of available games if there are any, then comes HERE AND COMPLAINS, hey, my 50 f*cking games i create EVERY SINGLE day are not getting filled in 24 hours... Go, get a clue... Easy to throw mud over this site, before doing that, maybe look at the mirror...Before shitting over the site, maybe ask yourself, if you can find enough ppl to fill your 50 awaiting games, all are jamaica, at once, in whole the world in a day... !!!
F*ck, i am highly bored seeing two digits of IQ owners posting in forums every single day.
ffs bro; are people not allowed to voice a simple concern/opinion without you slamming them? Who gives a shit what games he's made or how often he makes them. He's is/was a paying customer and has a right to make a post on whatever the f@ck he wants. You seem to be very judgmental mate on all the posts I see from you as of late. Relax a bit bro instead of slinging shit at the very first opportunity you see.![]()
earn it
i agree.codeblue1018 wrote:I think the bigger question is; how can we bring back the number of players from the past? More players = more games to be played. The root of this issue I believe is two fold; 1- the player numbers are dwindling and 2 - there are too many maps and settings. What do you think?Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508
Well, people keep asking this question but not so many are providing answers. Possibly there is no magic bullet for increasing activity, and doubling the number of players requires a very targeted strategy, which may or may not result in a better community.greenoaks wrote:i agree.codeblue1018 wrote:I think the bigger question is; how can we bring back the number of players from the past? More players = more games to be played. The root of this issue I believe is two fold; 1- the player numbers are dwindling and 2 - there are too many maps and settings. What do you think?Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508
half the players shared between 20 times the game options means games will take longer to fill.

what is the reward for providing answers?Metsfanmax wrote:Well, people keep asking this question but not so many are providing answers. Possibly there is no magic bullet for increasing activity, and doubling the number of players requires a very targeted strategy, which may or may not result in a better community.greenoaks wrote:i agree.codeblue1018 wrote:I think the bigger question is; how can we bring back the number of players from the past? More players = more games to be played. The root of this issue I believe is two fold; 1- the player numbers are dwindling and 2 - there are too many maps and settings. What do you think?Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508
half the players shared between 20 times the game options means games will take longer to fill.

GW has map preferences, just like you and I do. That's no crime (btw, he plays more than those 2 maps, I've played 85 games with him and not once played Jamaica). The real issue here isn't GWs map choices, it's the well known issue of dwindling membership. I concur with others who have stated the large selection of maps is at least one factor in games filling slowly. Simple mathematics dictates that if you have more maps available and fewer players coming to fill games, each map has a smaller chance of being selected. Add to that the numerous map settings, and it adds yet another element to it. It's little wonder games fill more slowly. What is the answer? I honestly don't know. However, if I were to spend time and money on something, it would be on a vigorous marketing campaign to increase membership, rather than additional maps and game options. If people don't even know CC exists, all the maps and settings in the world won't help.benga wrote:Stop playing classic and jamaica and get off you lazy butt and join other people games.
What is the reward for asking questions?greenoaks wrote:what is the reward for providing answers?Metsfanmax wrote:Well, people keep asking this question but not so many are providing answers. Possibly there is no magic bullet for increasing activity, and doubling the number of players requires a very targeted strategy, which may or may not result in a better community.greenoaks wrote:i agree.codeblue1018 wrote:I think the bigger question is; how can we bring back the number of players from the past? More players = more games to be played. The root of this issue I believe is two fold; 1- the player numbers are dwindling and 2 - there are too many maps and settings. What do you think?Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508
half the players shared between 20 times the game options means games will take longer to fill.

Jaffa cakes, of course!! Lots of themMetsfanmax wrote:What is the reward for asking questions?greenoaks wrote:what is the reward for providing answers?Metsfanmax wrote:Well, people keep asking this question but not so many are providing answers. Possibly there is no magic bullet for increasing activity, and doubling the number of players requires a very targeted strategy, which may or may not result in a better community.greenoaks wrote:i agree.codeblue1018 wrote:I think the bigger question is; how can we bring back the number of players from the past? More players = more games to be played. The root of this issue I believe is two fold; 1- the player numbers are dwindling and 2 - there are too many maps and settings. What do you think?Metsfanmax wrote:Ideas on how we can simplify the game finder and available games pages to make it easier to navigate and find the options you are looking for are greatly appreciated (either here or in Suggestions). In particular, how can we guide people to stick to simple options by default, and only use the more complicated options if they know what they are doing? We've had an idea for doing this in Suggestions that basically has two levels of start a game/game finder, and you'd get the basic level by default. Basically blake's idea here, possibly even with fewer options in the basic set.
http://www.conquerclub.com/forum/viewto ... 6#p4311508
half the players shared between 20 times the game options means games will take longer to fill.