Moderator: Community Team
nostevenshome wrote:are you guys going to come out with a zombie medal?

Zombie and Nukes don't have much of a difference in gameplay..elfish_lad wrote:Don't know if you guys are serious. I call, and have ALWAYS called absolute bullshit on selective medal giving.
What the f*ck difference is there between TRENCH and PARA or ZOMBIE.
They change. The play. Of. The. Game. Totally different strats for each setting.
Every setting needs a medal or toss them all in the bone-pile and burn the lot of them.
E.
Well you can build defenses with zombies, nukes clear out the way, that s about it. To be honest, i m ok to play zombies, but i hope i ll never have to hunt that medal, it s too repetitive compared to nukes. Why not put zombie+nukes under anihilating spoils medal; no forts+parachute+unlimited as a special forts medal? Those are basically settings that have never existed in any version of the board game.Gabriel13 wrote:Zombie and Nukes don't have much of a difference in gameplay..elfish_lad wrote:Don't know if you guys are serious. I call, and have ALWAYS called absolute bullshit on selective medal giving.
What the f*ck difference is there between TRENCH and PARA or ZOMBIE.
They change. The play. Of. The. Game. Totally different strats for each setting.
Every setting needs a medal or toss them all in the bone-pile and burn the lot of them.
E.

Go to suggs my lad!betiko wrote:Well you can build defenses with zombies, nukes clear out the way, that s about it. To be honest, i m ok to play zombies, but i hope i ll never have to hunt that medal, it s too repetitive compared to nukes. Why not put zombie+nukes under anihilating spoils medal; no forts+parachute+unlimited as a special forts medal? Those are basically settings that have never existed in any version of the board game.Gabriel13 wrote:Zombie and Nukes don't have much of a difference in gameplay..elfish_lad wrote:Don't know if you guys are serious. I call, and have ALWAYS called absolute bullshit on selective medal giving.
What the f*ck difference is there between TRENCH and PARA or ZOMBIE.
They change. The play. Of. The. Game. Totally different strats for each setting.
Every setting needs a medal or toss them all in the bone-pile and burn the lot of them.
E.

I agree with this here... to have nukes as a medal and none of the others? Seems lame... I actually thought that a fairly reasonable argument for dif spoil setting medals could be made... is escalating the same game play as no spoils or flat rate? Didnt think so... but I like the idea of combining given settings into one comprehensive medal... keep in mind I couldnt care less about medals... but I realize many players do.. it seems a good way to add more in a legitimate way.betiko wrote:Well you can build defenses with zombies, nukes clear out the way, that s about it. To be honest, i m ok to play zombies, but i hope i ll never have to hunt that medal, it s too repetitive compared to nukes. Why not put zombie+nukes under anihilating spoils medal; no forts+parachute+unlimited as a special forts medal? Those are basically settings that have never existed in any version of the board game.Gabriel13 wrote:Zombie and Nukes don't have much of a difference in gameplay..elfish_lad wrote:Don't know if you guys are serious. I call, and have ALWAYS called absolute bullshit on selective medal giving.
What the f*ck difference is there between TRENCH and PARA or ZOMBIE.
They change. The play. Of. The. Game. Totally different strats for each setting.
Every setting needs a medal or toss them all in the bone-pile and burn the lot of them.
E.